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Grendel's Status:
[1]: Humanization changes the listed name and the race to Human as part of the disguise. Some racial skills change due to structural changes, but he remains a troll.
(*) Jobs in Italics are level zero.
(2) Inactive mastered jobs add 0.5 to the sub-stat multiplier. (3) Usually, monsters keep only 5% of the stat points from their old races after evolution. But for Grendel it matters because of the inactive job mastery (race is the monster equivalent of a job).
The size of the Colossus Troll adds a +3 to his HP multiplier.
[1]: Humanization changes the skills based on shape. Tough Skin becomes zero, Regeneration and Steel Bones are halved.
[2]: Innate weaknesses count backwards. Starting values for trolls are 5. Level zero is the equivalent of a level 10 normal skill for these. They still matter even at level 0: Grendel cannot regenerate burn damage from acid or fire as fast as other normal damage.
(*) Fused from the other appraisal skills.
(*) Monsters never have skills for their natural attacks. They don't require assistance from the System.
(*) Bartering is used on transactions, negotiation for non goods-for-coin agreements (including service-for-coin).
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Below each skill are the spells known. Refer to a interlude about Helen's training to know when spells are learned. (Odd levels and level 10 duh)
Helen's Status:
Zahariel's Status:
Marcy's Status: