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Tables for: Class / Race: working progress

  Tables

  Tables for Class & Race

  These tables are subject to change, with more data on royal road extreme change may occur.

  Race barbarian stats are basically the same as humans but +6 to strength and -2 to intelligence, wisdom and agility. Also they are Immune to the effects of fighting spirit in others as far as I could see in the original Royal Road LMS chapters.

  Health 10 for every point in vitality +1000 for every 30 levels

  Mana 10 for every point in intelligence +5 for every 10 points in wisdom + a % don’t know were this percentage comes from perhaps level or maybe endurance.

  Attack 2 for every level +1 for every 10 points in strength +10 for every 30 levels it probably builds up by a percentile in-between the 30 level mark not sure yet need more data.

  Defense is anyone’s guess I’m going to go with 1 point for every 10 points in endurance and 1 for every 20 points in agility. Add armor on top of other defense I’ll say for every 1 point of :basic cloth armor :basic leather armor gives 3 :basic chain mail gives 2 points for every 1 the same quality of leather armor :basic full plate armor gives 2 points for every 1 of the same quality of chain.

  This armor system is way over powered for the heavy armor classes just because they can wear each lighter armor type under the heavier armor but that’s how it is in royal road and truthfully it would be similar in real life. I’m only going to give the heavy armor wearers 1 point for every 40 points in agility and lower their speed. People wearing chain mail armor will have ? cut off movement and attack speed. Those that wear full plate armor will have ? cut instead or ? more than when wearing chainmail. They will generally be knights ridding horses or some other mount to preserve their stamina.

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