Subsequently, Kael seamlessly integrated the five skeleton warriors into his unique secret technique, the Bone Graveyard.
This secret technique represents a distinctive feature of the “The Breath of Darkness Meditation Method” meditation method.
In contrast to other necromancers, when their created skeleton warriors need to traverse the Spirit Realm, they are faced with only two choices.
The first option is to leave the skeleton warriors in the Spirit Realm.
However, this implies that these warriors cannot be utilized in battles on Blue Star or in other planes.
Summoning a skeleton warrior from the Spirit Realm to Blue Star or to a distant location within the Spirit Realm would demand an exorbitant amount of magic power.
The second alternative is to teleport the skeleton warriors to the Undead Plane.
In the vast expanse of the Spirit Realm's void, numerous upper planes float.
Among these, some are elemental planes, inhabited by creatures of the four fundamental elements - fire, wind, water, and earth.
There are also various Celestial Planes, filled with positive energy and populated by celestial races such as the Aisi Celestial Race and different types of angels.
The Undead Plane, one of these planes, belongs to the lower echelons of the Spirit Realm.
It is saturated with death - related spiritual energy, and tributaries of the Styx River meander through it.
When a mage teleports a skeleton warrior to the Undead Plane and then uses it as a transit point, whether for summoning to Blue Star or other areas of the Spirit Realm, the magic power consumption is significantly reduced.
This is far more efficient than directly using a spell to conjure a magic - based skeleton warrior.
The summoned creature from the Undead Plane is firmly under the mage's control, and there is no time limit on its combat effectiveness.
Nevertheless, the Undead Plane is fraught with peril.
There is a real risk that a skeleton warrior could be severely wounded or even have its soul fire devoured by other undead entities during a battle.
Thus, sending skeleton warriors to the Undead Plane has both its merits and demerits.
Kael's Bone Graveyard secret technique, on the other hand, cleverly combines the advantages of the Undead Plane while eliminating its drawbacks.
Currently, this technique allows Kael to store five skeleton warriors.
As Kael's magic power circulates within his body, it passes through the space of this secret technique.
His Black Iron - tier magic power then acts as a continuous baptism for these skeleton warriors, gradually enhancing their strength.
When Kael needs to deploy the skeleton warriors stored in the Bone Graveyard for battle, summoning them does not incur any additional magic power cost.
This substantially boosts Kael's ability to engage in sustained combat.
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The only shortcoming of this secret technique is its limited space.
To expand it in the future, Kael must continuously infuse magic power, gradually enlarging the area of this unique space.
Despite this, it remains a highly rewarding investment.
Just envision the scenario where Kael expands the Bone Graveyard to accommodate dozens or even hundreds of skeleton warriors.
With a single command, he could amass an army and overwhelm his enemies with a veritable “skeleton sea” strategy.
The mere thought of such a powerful display is truly exhilarating.
...
Kael crushed the Blue Star beacon and promptly returned to his school dormitory.
Seated in quiet contemplation, he resolved to capitalize on his momentum and learn two additional spells.
Language Comprehension
Spell Effect: Once cast, the target gains the ability to understand the languages of intelligent beings in the Spirit Realm through the spell's power.
Moreover, the speed at which they learn Spirit Realm languages is significantly accelerated.
Casting Time: 8 seconds
Magic Power Consumption: 25 magic power units
Spell Duration: 30 minutes
Casting Range: 10 times the spiritual power
Spell Maintenance: 5 magic power units every 10 minutes
The second spell, Heal Light Wounds
Spell Effect: This spell establishes a connection with natural energy to heal the minor injuries sustained by the target.
It can effectively stop bleeding, and its effects are cumulative.
Casting Time: 5 seconds
Magic Power Consumption: 20 magic power units
Casting Range: 20 times the spiritual power
The “Heal Light Wounds” spell is an extremely practical one for mages.
It offers far superior healing capabilities compared to the “Heal Minor Wounds” spell.
It can close a wound up to fifteen centimeters in length.
For larger wounds, it can still effectively staunch the bleeding.
Additionally, this spell is stackable.
Two consecutive casts can achieve the same healing effect as the silver - ranked “Heal Moderate Wounds” spell.
While its effectiveness for internal organ injuries is somewhat limited, it can still halt internal bleeding.
With this spell in his repertoire, Kael can now address the majority of injuries encountered during his adventures in the Spirit Realm.
After mastering these two spells, Kael summoned his attribute panel to review his updated statistics:
Name: Kael
Bloodline: Human
Rank: 1st Rank Black Iron Mage (1st Stage)
...
Zero - level Spells: Bone Tooth... Heal Minor Wounds...
First - rank Spells: Bloody Bones, Bone Shaping, Soul Reconstruction, Bone Resurrection, Bone Armament, Bone Spike, Mage's Shield, Language Comprehension, Heal Light Wounds
Secret Technique: Bone Graveyard 5/5
Potential Points: 13
At this juncture, Kael has successfully mastered nine first - rank spells, and his combat prowess has taken initial form.
...
Just the previous night, Kael had thought his strength was quite formidable.
However, he was soon in for a humbling experience.
After expending potential points to learn and comprehend two core courses and two elective courses, he added several more elective courses to his study plan.
Today, one of the courses on his schedule was “Enchantment and Maintenance of Enchanted Equipment.” This was a popular class, attracting not only freshmen but also a significant number of senior students.
The large classroom was filled with at least several hundred students.
Kael's class monitor, Dantai Yishuang, was also in attendance for this elective.
After exchanging a brief greeting with her, Kael took a seat in the back few rows.
As the teacher at the podium expounded on the manufacturing and identification of various enchanted equipment in a clear and engaging manner, Kael's gaze involuntarily drifted towards Dantai Yishuang, who was seated in the front row.
His eyes fell upon her earrings, hairpins, the necklace gracing her neck, and the bracelets and bangles adorning her wrists.
Kael couldn't help but take a sharp intake of breath, astounded by the apparent wealth she represented.
Enchanted equipment is typically crafted by mages.
After fashioning the base of the equipment using magic materials, the mage employs special substances or solutions to enchant it.
Most common enchantments involve various auxiliary spells.
Examples include “Basic Magic Power Recovery,” “Mage's Shield,” “Eagle Eye,” and “Ring of Repulsion.” Some enchantments can enhance the wearer's attributes, such as augmenting strength or spiritual power.
Warrior - oriented enchantments for weapons include “Sharpness,” “Sturdiness,” “Lightness,” “Armor Piercing,” and “Life Drain.” Some equipment even incorporates offensive spells, such as “Searing Ray,” “Summon Celestial Creature,” “Kinetic Cone,” “Ice Ray,” and the ever - versatile “Fireball.” Once an enchanted spell is activated, the equipment can either absorb spiritual energy to recharge or have magic power injected into it to expedite the restoration of the spell's casting count.
Consequently, the value of such enchanted equipment is considerably high, often more than twenty or thirty times that of a standard spell scroll.