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22-14 As Below…

  They call them sanctuaries? Better term is processing plant. If you see what the Guilds are playing at here you’ll know what they’re saying is all godsdamned bullshit.

  Voidwatch tries to help, but they’re crippled here. Omnitech’s keeping their eyes limited, and the machines they send down have problems. The Nether does things to their systems. Messes them up bad. We see them shipping more material down every week for replacements.

  And even if they’re playing to the human rights charter whatever they call it, the other Guilds still need their death feed. Sure, the rest play by the rules on the surface. Hell, they even provide the basic dignities–food, shelter, basic healthcare, hell even public Nether access to curated information–but everything they give comes at a cost and lets them compile a list of people to let in.

  There’s a reason why they aren’t targeting high-fertility populations. There’s a reason why males or females of “low genetic worth” are getting subliminal prompts stitched into their minds, driving them to accept contracts with certain smugglers and sign promises with Syndicates masquerading as special agencies.

  The FATELESS are basically damned to be cattle from the start. There was never really any way out from them. No one to keep them safe. Hells, half of them don’t need much prompting to sell their lives. They’re desperate. The Sunderwilds have a good portion twisted of flesh, and they want a shot at that good life they keep seeing in the Nether ads, that’s streamed into their minds as they sleep.

  They want into New Vultun’s risen glory, to climb the subterranean depths for all they’re worth and maybe earn a chance at the Tiers and lay their eyes on pristine skies for once in their lives.

  But by the time they find themselves in the Crucibles as entertainment, or in the gutters as little more than slaves or indentured playthings, it’ll be too late.

  We try to breach the censors preventing them from realizing the truth inside the city sometimes. We try, but it’s hell. If there’s one thing that unites the Guilds, it’s that they need death, and they need a constant stream of people to keep marching for greater yields.

  These people are fucked, and I don’t know how to save them. Shit. I don’t know if anyone can.

  -Mem-log of Junity Nevers “Humanitarian Necro” and Guild-Recognized Cultist

  22-14

  As Below…

  +Essus. Essus–wake up.+

  Coherence returned to the former refugee like a light flickering to life within his awareness.

  Mere seconds ago, his mind was a tangled knot, invasive thoughts flowing through him, outside memories polluting his cognition. His sense of self was melded to a disfigured whole–a party to a twisted collective for a brief eternity.

  All the world was disjointed. Disconnected. Dislocated. During those moments, he felt embraced by a nest, blended into the miasma of humanity.

  Now, however, he was returned. Restored by a deft hand plucking away at all his remaining wounds. Wholeness spread out from the core of his ego, and all the sequences foreign to his selfhood came unlatched in unison.

  As the last branches shrouding his mind from coherence were cut, he suddenly recalled where he was, who he was, and the creature that just saved him.

  “Avo?” Essus croaked. His voice was hoarse–throat sore as if he had been screaming. Moving blurs danced along his perception as he pushed himself off the ground, beholding a mess of twitching bodies strewn around him.

  +Yes,+ Avo said, sounding almost distracted. Essus could feel another presence inhabiting his senses. The subtleness of the weight was uncanny.

  He had collapsed upon an open patch of dirt when the calamity hit earlier. The others around him fared no better, but at least most of them had camp bedding or tents to crumble upon. Long rows of makeshift abodes ran down an incline, leading into the open jaws of a tunnel lit by brilliant lights. On his left and right, holographic barricades formed a funnel, protecting them from the baleful skies over the Sunderwilds, preventing them from gazing at sights unsuited for mundane minds.

  The infrastructure was installed and maintained by passing drones, a few now which lay buried among the waiting rows of refugees, gristle and viscera lining hulls of resplendent chrome.

  Essus’ gut clenched at the sight. More dead. More dead for no fault of their own. Glitching holographs flickered as he swallowed, taking in the five-meter-long machine softly whining in the dirt, a small, limp hand protruding from underneath. “Artad.”

  His god didn’t answer. But another did.

  +Unfortunate,+ Avo murmured, displeased but accepting. It seemed that even the coldness of machines was not beyond the effects of the disaster. +Going to cast some memories into you. Get you up to date. Will access the FATELESS through you. Take this opportunity to spread.+

  “Spread?” Essus' question was answered with a combustion of knowledge. Only then did he recount the fires climbing high from Avo’s mind. Essus himself did not burn, but new streams of recollection were smelted into place, flashes of incomprehensible struggle, of battles conducted by the others in ways that he couldn’t grasp.

  Then, it all almost made sense to him. The unbalancing of his mind was Avo’s doing. An unexpected breach. Details about the Hungers followed, of the struggle against Thousandhand, of all the changes his monstrous friend experienced, and most importantly what the cadre intended to do.

  A disbelieving chortle escaped Essus as a whistle sounded from above. From its pitched shriek and the vague counters, he guessed another drone was fast approaching. Maybe someone noticed he was recovered and wished to check. “Trouble is a lover to you, my friend. Every time we part, you shake the city. You turn the clouds.”

  Avo replied with a grunt of amusement. +So it goes. Going to do it more. With your help as well.+ A faint distance slipped free of Essus like a finger of curling steam. He wouldn’t have noticed, but Avo tugged at his perception and guided his gaze. Soon, he saw the mind-wandering haze winnow through the skulls of his fellow refugees.

  +They’re untangling. Slowly. Think it will take another few hours before they finally recover. Fine. Useful for us. Going to create Seances inside them first. You should keep going. Enter processing while they’re down.+

  Essus shuffled momentarily, struggling with the impoliteness of cutting ahead of all those before him, but found himself driven to a frustrated start as realized he was being ridiculous. Stepping carefully to avoid treading on extended limbs or sprawled bodies, he began his trek as the yet-affected refugees sang their feverish chants, their eyes wide but unfocused, seemingly all possessed.

  They were a hard sight for him to stomach. Especially those with children. Reeking of unbathed foulness, ragged from their tribulations, wretched from their journeys across the Sunderwilds, they were a moving stream of bodies seeking salvation in the shadows cast by distant structures. Mere months ago, he was no different, arriving in one such passage, venturing into the inviting light, breathing in the delightful aromas, being scanned by the sky-people’s constructs, and beholding the manifestation of unbroken Aether–an intact Heaven–firsthand.

  Now, he returned with power inside him, the concept of doorways and openings scarred into his very Soul, more god than man, but father nevermore.

  Beneath all the suffering, he felt his fortune. Most would never have his luck, would never encounter a benefactor like his, or be delivered from a living nightmare. But that was his fate, and he was here to alter theirs, to cut the tongue off the snakes that lured the helpless into the maw of damnation before they could fall.

  Support creative writers by reading their stories on Royal Road, not stolen versions.

  Such was why he braved his nightmares to return. Such was what filled his bones with purpose, his muscles with strength.

  After minutes of walking, he finally found himself moving down the ramp, the ground no longer natural soil but artificial road. Ahead, he saw Avo’s slithering presence crawl ahead, through the light, past the hovering machines chiming surprised greetings.

  Essus swallowed. Just how many minds had Avo taken in the time it took for him to walk over?

  +Should number a few thousand for now. Will have to see how my splinters are distributed after they are untangled.+

  Right. He could hear thoughts. Such an easy thing to forget.

  +Greetings, traveler,+ a floating orb with two human-shaped arms clasped together approached. Along its silvery exterior, he saw a pulsing wreath dancing over the drown, a crown of eyes staring inward at each other. Not one of the sky-people’s constructs, then. A thing of the mind-thieves. Ori-Thaum.

  “I just recovered,” Essus said, technically not lying. He felt another unseen tendril leave him and sink into the machine. “I–I wish to make my trip now if that is allowed.” He gestured at the other refugees strewn in various states of incoherence. “I do not think my fellows can object, eh?” He tried a laugh, but it sounded hollow. His voice trailed off to a sigh.

  The drone bobbed up and down, deliberating for a moment, but then gestured for him to follow.

  +Likely didn’t expect you to recover so fast,+ Avo said, musing. +I changed their minds. Moved you up in their estimates. Scouted ahead. Most of Voidwatch’s local drones are down. Coldtech sustained heavy data trauma–You called it fragmentation damage. You called it that. I know data can’t be traumatized, Calvino. Was just using the phrase.+ A grunt of annoyance escaped the ghoul. +Think the Guilder drones were told to hold back. Afraid to interface with you. Still don’t know what’s wrong with most of the Metaless.+

  That is a good thing, then? Essus thought.

  +Useful,+ Avo said. +Will put you in a position to be noticed. Allow you to make introductions with the Syndicates.+

  The very notion was disgusting, but if it allowed him to–

  +Don’t worry,+ Avo said, interrupting Essus’ thoughts as they passed into the tunnel, +Don’t need you to work for them. Just need you to get close. So I can infect them too. Can’t do anything drastic. Yet. Need to avoid being loud. Until I can be loud all at once.+

  Something about that made Essus strangely worried. I do not know what you mean.

  +It’s fine. You’ll see. Will just take a little time. Going to look ahead now. Take in the sanctuaries.+

  What should I do?

  +Get settled in. Then start taking trips. Go to each of the sanctuaries. Make contact with every smuggle you can. Is also where your Heaven will matter. Want you to make some doorways. Connect some places.+

  This Essus could do. Of that he was sure. But his duties seemed small before the great feats Avo was capable. It seemed even as a god himself, he couldn’t avoid being carried to glory by the clawed hands of another.

  +Absolutes, Essus,+ Avo said. +Do what you can. Make what difference you can. That is what’s important. That is what will save more of your people.+

  Essus nodded and swallowed back the knot in his throat. “I want to do something that matters.”

  +Do matter. Mattering right now.+

  ***

  Ahead, through twelve junctions of checkpoints, chaining through another fifty-six thousand bodies choking the inner halls, Avo swept past the mag-rails running toward the sanctuaries like a quiet breeze.

  He already spent about twenty-thousand ghosts creating backdoors and mem-cons among the incapacities FATELESS. It would make them simple to track. What pulled at his interest more were the hints of memetic tampering he found in some of them, likely Syndicate NEcros already making their pay.

  As he cast his perception outward, he took in the first of the many enclaves, a dome tipped by satellites and encircled by landing pads. Glints were descending from the reach of the sky as Calvino quipped about punctual supply deliveries. Avo’s focus was more on other things at that moment, namely the pseudo-districts where Essus and the refugees were to be housed.

  The sanctuaries were built with three ideas in mind: modular, simple, and familiar. They weren’t so different from most enclaves, but the administrative drones inside were strict on compliance and cleanliness, with protocols for quarantine and near-constant shuffling of populations. The defining structures were mass-produced modular housing, each around ten square meters, with indentations along their outsides designed to be clenched by a drone’s mag-clamps.

  They came together to form densely packed communities in clusters and columns, the flatness of their tops making them easy to stack and detach at a moment’s notice. With the constant influx of refugees, there was little space unoccupied, and a war was being waged between the disorderly populace starved of purpose, wasting away in stasis, and Guilder drones meant to keep things clean and, ostensibly, keep their subjects safe.

  Of course, of the Great Eight, only Voidwatch seemed to truly care for human rights, while the others played evasive games, creating environments where things were unbearably livable. Featureless environments. Constant brightness. Tight proximity.

  To an easy place for the human animal to live.

  +Feels more like a prison than a community,+ Avo said

  {I think that’s the point,} Calvino replied, sounding disappointed. {They’re fed. They have some public access to information. The ones with severe health problems are given just enough to keep their ailments forever at bay, but they don’t have any reason to live here. The food is nutritious but bland. And they can’t get more whenever they want. Entertainment and information is curtailed, and the most entertaining or interesting among the refugees are taken inside and offered to the city before they can do anything to improve the lives of others here.}

  Through the air, a thoughtcast played: +Fighting is strictly prohibited in the sanctuaries. For those caught making infractions against community guidelines, a penalty of delay will be placed on your waitlist for the city…+

  A chorus of voices scoffed inside Avo’s mind as Draus’ template–midway through scalping one of the new Regulars–made their displeasure known.

  +This is a place of survival,+ Avo said. +Not a place for life. Designed for boredom. To wear down on someone’s mind.+

  {And make them risk life and limb once more with the smugglers,} Calvino summarized. {Yeah. So. Technically, it’s not the Guilds doing it.}

  +Why not put more pressure on the Guilds? Or just make the enclaves better yourselves. Expand.}

  {We do. But our direct assets don’t last very long down here. We are expanding the enclaves, but “unexpected anomalies” can cause the strangest of things to happen, leaving things damaged and in need of a rebuild.}

  Corner let out a sigh. [Fuck-fuck games across the board.]

  Avo understood and spread even more splinters. It wouldn’t take long for him to isolate the Necros working here, to climb the chain and hunt down their points of contact for the Syndicates, and to compromise all the major criminal organizations in the gutters, but he still needed to play things subtle.

  The killing of the Instrument earlier was as much an act of catharsis as it was an experiment–to see how sensitive Veylis truly was.

  As things stood, direct thaumaturgy and drastic alterations made to the paths drew enough attention. But spreading his splinters into other minds and infesting them remained a silent act.

  Such would be to his advantage. With a bit of patience, he could create enough openings and sessions for him to burn millions or even billions of minds at once.

  Or, if he desired to create more dilemmas for the Guilds and establish an umbrella of safety for him and the cadre, he could feed the mem-data he collected over to his Paladins and have them dismantle the gangs and Syndicates.

  Either way, this was a foundational act of shaping. He would start by encircling the New Vultun. Securing these sanctuaries for himself, penetrating their lotteries and systems in case he ever needed points to siege the city from the outside, and slowly, quietly, deprive the Guilds of their much-desired deaths.

  To that end, he continued nursing his infestation on vulnerable minds, the odorless taint of his mind wreathing itself into the knotted skeins that were the populace.

  When they recovered, he would be with them. And when the smugglers made contact, he would be waiting.

  And as he proceeded deeper into the sanctuaries, another facet of himself was crawling higher through the Tiers via his newest subverts.

  The spreading begins. The next volume officially approaches. The real war is taking shape. Get near-daily advanced chapters on and join the .

  Ontologics

  In effect after 19-12

  Ghosts - [26,562,372]

  Liminal Frame (V) - 23,871 THAUM/c

  User: Avo

  Heaven/Hell: [Woundmother] - 10,002 THAUM/c

  Heaven

  ->Domain: (Blood)

  ->Canon: Haemokinesis (IV) - All blood in user’s area of influence can be controlled; speed and force experience exponential increases with each ton of force controlled

  ->Hubris: Central pillar of the Heaven must remain 80 tons; each ton of non-central mass controlled increases thaumic and Rend-based demands (5%)

  ->Canon: Linger - User can eject constructs shaped from their blood; each construct generated accrues Rend based on design and size

  ->Hubris: Central pillar of the Heaven must remain 80 tons; each ton of non-central mass controlled increases thaumic and Rend-based demands (5%; x2 backlash)

  ->Canon: Sanguinity’s Reign (IV) - A building haemokinetic storm continuously expands from the user, spreading their area of influence (without limitations) as far as the storm can metaphysically expand; generates more Rend the larger the area it takes up

  ->Hubris: Attempting to move and alter more than 80 tons of matter without constituting a central construct will result in thaumic backlash (20%)

  ->Canon: Exsanguinating Helix - Allows the user to instill an exsanguinating effect in a piece of matter, causing it to drain all the blood its mass can contain when in contact with a non-user designated entity; the larger the object instilled, the higher the Rend

  ->Hubris: If the object is destroyed, thaumic backlash will be inflicted (15%)

  ->Domain: (Matter)

  ->Canon: Alchemization (V) - The user can subsume and channel and combine the properties of 108 fragments of physical matter through their blood; the limit of fragments channeled can be increased at the cost of thaumic and Rend-based demands.

  ->Hubris: Any attempts to subsume gaseous or liquid matter will incur backlash. (12%)

  ->Canon: Remembrance of Matter (V) - The user can memorize the traits of all physical matter they subsume at a hundredth of the thaumic cost; the matter they memorized can be assembled and blended before a construct is formed

  ->Hubris: If matter being subsumed has their state changed mid-subsumption, thaumic backlash will be triggered (9%)

  ->Canon: Stormwreathed - The user can temporarily convert their mass into electricity

  ->Hubris: If the user is submerged by water in this state, thaumic backlash will be triggered (15%)

  ->Canon: Haemification - The user can turn all influenceable matter into blood

  ->Hubris: Any attempts to subsume gaseous or liquid matter will incur backlash (12%; x2 backlash)

  ->Domain: (Fire)

  ->Canon: Matterbomb - The user can detonate pieces of matter based on mass and inherent energy

  ->Hubris: If the matter being detonated is destroyed before ignition, moderate (EST. 35%) severe backlash will be inflicted

  ->Domain: (Luminosity)

  ->Canon: The Light Unseen - The user can blend their matter with the light of their surroundings should they stop perceiving the world visually

  ->Hubris: If the user has their perception active while this canon is in use, (EST. 51%) severe backlash will be inflicted

  ->Domain: (Protection)

  ->Canon: Fortress of Luminosity - The user emanates a luminous shroud that renders all physical matter bathed by its shine invulnerable; generates heavy Rend (1.2%) every second canon is active

  ->Hubris: There must be a persistent source of light for the user to imitate in the environment or from the user themselves or thaumic backlash will be triggered. (5%)

  ->Domain: (Biology)

  ->Canon: My Blood The Harvester, My Flesh the Symphony (III) - Allows the user to grow, blend, or extract biological organisms and structures from their blood.

  ->Hubris: Another source of biomass must be present and in the area of influence or thaumic backlash will be inflicted. (6%) ->Canon: Remembrance of Flesh (V) - Allows user to memorize traits from biological organisms at a tenth of the thaumic cost; the biomass they memorized can be spliced before they are grown.

  ->Hubris: Another source of biomass must be present and in the area of influence or thaumic backlash will be inflicted (6%; x2 backlash)

  ->Domain: (Lightning)

  ->Canon: Boltstride (III) - Allows the user to transmute and move all blood-based structures as bolts of lightning; distance limited to the reach of user’s Sanguinity

  ->Hubris: Attempting to move over 120 tons of matter as a single bolt will trigger (EST. 87%) extreme thaumic backlash

  Hell - [Fifth Circle]

  ->Domain: (Matter/Entropy/Luminosity)

  ->Canon: Breath of the Withered (V) - Allows the user to expel their total Rend as an entropic storm across their area of influence; the storm will disintegrate matter through withering bolts of lightning (This canon is absolute)

  ->Daemon: Striking the same place twice will result in the manifestation of an Anathema of Ruin, causing the user to lose control of the Heaven

  ->Canon: Barrage of the Withered (V) - Allows the user to expel their total Rend as an entropic projectile the size, shape, and speed of the Woundmother at its maximum potential; this projectile can be guided by the user and is loosed faster with higher Rend (This canon is absolute)

  ->Daemon: Should the projectile not dissolve sufficient matter, the projectile will birth as an Anathema of Ruin

  ->Canon: Shadowbreaker (III) - Allows the user to influence all shadows in their vicinity with a touch of luminosity that will continue to expand and dissolve anything physical covered by the shadows

  ->Daemon: Should an insufficient amount of physical matter in darkness be consumed in (8 seconds), an Anathema of Ruin will be manifested.

  Heaven/Hell: [Fardrifter] - 5,660 THAUM/c

  Heaven

  ->Domain: (Air)

  ->Canon: Horizon Strider (III) - The user takes on the properties of a hurricane and can influence winds for 250 kilometers

  ->Hubris: If an external force counters the motion of the user’s centrifugal force, severe (EST. 59%) thaumic backlash will be triggered

  ->Domain: (Space)

  ->Canon: Yondergales (IV) - The user’s demiplane now encompasses ten kilometers, with each ton of mass multiplying the base speed of their winds (252 kilometers per hour)

  ->Hubris: If an object over 5,000 degrees celsius is drawn into the plane, extreme (EST. 83%) thaumic backlash will be triggered.

  ->Canon: The Nine Streams of Freedom - The user can materialize from any nine points in space their winds encompass (250 kilometers)

  ->Hubris: if they emerge in a confined space and are unable to fully materialize, thaumic backlash will be triggered. (10%)

  ->Canon: Shadowrun (II) - The user can surge within shadows as if they are wind tunnels (x10 current speed); shadows must be connected to pass from one to another.

  ->Hubris: If a light shines and clears away the user’s shadow, heavy (EST. 39%) thaumic backlash will be triggered

  ->Domain: (Shadow)

  ->Canon: Midnight Hand - The user can blow, move, and shift shadows together as if they are waves in a storm.

  ->Hubris: If the user is between shadows when the wind stops blowing and the bridge breaks, moderate (22%) thaumic backlash will be triggered.

  ->Domain: (Labyrinth)

  ->Canon: Path of the Nine Storms (III) - User manifests a maze-like dungeon in the walls of their winds, allowing them to create and weave winding paths from tunnels of air; the maze is a fixed spatial anchor (may not be affected by spatial changes) that can be triggered at any time.

  ->Hubris: If the inner walls of the dungeon are forcibly breached and someone enters the eye of the storm (where resides the Yondergales), heavy (EST. 39%) thaumic backlash will be generated.

  Hell - [Fourth Circle]

  ->Domain: (Air/Entropy/Labyrinth)

  ->Canon: Halt of the Passing (IV) - The user can enchain all actors and objects moving through their area of physical influence (250 Kilometers) with stasis

  ->Daemon: An anathema of correspondence will be birthed if the total velocity drained exceeds the total Rend accrued

  ->Canon: Waybreaker (II) - The user distorts all directionality about them (10 kilometers), causing space to coil and distend, randomizing vectors of movement for all actors and objects caught in their wake.

  ->Daemon: Rend must be balanced in nine minutes or an Anathema of Correspondence will manifest.

  Heaven/Hell: [Techplaguer] - 200 Thaum/c

  Heaven

  ->Domain: (Signals)

  ->Canon: Skin of Virtuality - Layers user in mirror-reality raw data and information, allowing them to move and exist as radio signals might and shift inorganic objects in their vicinity as blocks of temporarily stored data (reloads back to their original position in reality after miracle ends)

  ->Hubris: The user cannot pass through lead without incurring heavy (EST. 41%) thaumic backlash.

  ->Domain: (Space)

  ->Canon: Techjumper - User inserts themselves into a signal or system capable of transmitting signals, moving as a packet of data and materializing at the endpoint of the transmission.

  ->Hubris: If the transfer is disrupted halfway, moderate (22%) thaumic backlash will be triggered.

  ->Domain: (Biology)

  ->Canon: TechSick.exe (II) - User mimics the properties and symptoms in a virus and transfers that over to a signal-receiving system, affecting the machine as if it were a person

  ->Hubris: If the transfer is disrupted halfway, moderate (22%) thaumic backlash will be triggered. (x2)

  Hell - [Third Circle]

  ->Domain: (Signal/Entropy)

  ->Canon: Datarot - The user decays and distorts signals and data within their ability to influence

  ->Daemon: If a signal the user is decaying is disrupted and they are unable to find another within (5 seconds) to continue expelling their Rend, an Anathema of Epistemology will be generated

  HEART OF NOLOTH]: 0%

  DOMAINS DETECTED (SHADOW/FORCE/SPACE)

  Implants

  Mime-Fog: Allows Avo to produce a spore-expelled field of active camouflage

  Celerostylus: A symbiotic reflex booster laced into Avo's spine; accelerates him a bit over sixty-five miles an hour in his baseline body

  Echoheads: A chimeric bioform adapted into an implant. Can provide echolocation for eight hundred feet. Designed from a hyper-durable silicon-chitin structure that also allows each of the eight heads to piece forward from the inside like a mantis shrimp punches.

  Bone Demon: A body-sheathe--complete overhaul of Avo's physical form. made from a nest of super-tensile, hyper-synaptic nanofibrous mycelia on the interior. Beyond the threads, thick plates of cordyceramite line the outside like jagged skeletal continents emerging from a sea of webs. Bound to his biology, Avo is able to harden and shift his structural integrity, as well as shape the growth of the fungal-ceramic matter that would encase his outer skin.

  Meldskin: A smart-fluid adaptive combat skin capable of altering its composition to suit almost any environment and slowly return to full integrity. Possess holographic disguises, advanced visual sensors, omnidirectional thrusters, and a highly advanced reactor. Can also interface with other pieces of advanced voidtech.

  Metamind

  Ghosts: [17,313,887]

  SPRITES: {4.2TB/s…}

  [QUICKSAND SYNC TRAUMA] COG-CAP: 55 SEQUENCES (VARIABLE)

  ->STRUCTURE: “A LIMPID POOL FILLED WITH BODIES DRIFTING BENEATH THE WAVES; WHATEVER TRAUMA STRIKES THE SURFACE WILL IN CAUSE IT TO IGNITE AND SIMULATE A RESEQUENCING OF SAID TRAUMA”

  ->FUNCTION: GUARDS THE MIND USING A LAYER OF TRAUMATIC MEMORIES: CAPABLE OF ADAPTING TO TRAUMAS AFTER SUSTAINING AGAINST THE FIRST IMPACT

  [THOUGHTWAVE DISRUPTOR] COG-CAP: [ERROR] SEQUENCES

  ->STRUCTURE: [NULL]

  ->FUNCTION: TAPS INTO THE ENTIRETY OF THE USER’S COGNITIVE CAPACITY AND EXPELS UNSTABLE MEM-DATA OUTWARD, DISRUPTING AN AREA OF (CONTINGENT OF GHOST CAPACITY) SPACE

  [INCOG] COG-CAP: [x] SEQUENCES (VARIABLE; MUST MATCH ALL OTHER INTERNAL MEMORIES BEYOND THE WARDS)

  ->STRUCTURE: “AN OPALESCENT SUN RAINS DOWN OVER THE LANDSCAPE; LIGHT SPILLS FROM IT MORE LIKE MERCURY DOLLOPS THAN RAYS, BASKING EVERYTHING IN A REFLECTIVE SHEEN WHILE DRINKING UP MEM-DATA INTO ITS CORE”

  ->FUNCTION: ALLOWS THE USER TO CAMOUFLAGE THEMSELVES FROM NOTICE VIA THE OBFUSCATION OF THEIR MEMORIES AND THOUGHTSTUFF. NO ACCRETION WILL LEAK DURING THIS PERIOD AND ALL OUTWARD REACTING PHANTASMICS WILL BE PLACED INTO A DORMANT STATE UNTIL DELIBERATE ACTIVATION.

  [WHISPER] COG-CAP: 19 SEQUENCES (BASELINE)

  ->STRUCTURE: FIVE/SIX LEGGED DOG CHASES A FLYING LETTER WHILE A DRONE STRIKES A VILLA.

  ->FUNCTION: ALLOWS THE EXTENSION OF CONSCIOUS AWARENESS BY 60 FEET AND THE DELIVERANCE OF COG-DATA WITHIN SAID FIELD OF AWARENESS; CAN BE EXTENDED BY MULTIPLES SHOULD MORE SEQUENCES BE USED

  [PHYS-SIM] COG-CAP: 18 SEQUENCES (FIXED)

  ->STRUCTURE: A MISSILE LOCKED TO AN AEROVEC, EVER INCHING CLOSER, DODGING INCOMING POINT DEFENSE FIRE”

  ->FUNCTION: CALCULATES THE ACCELERATION VECTORS AND IMPACT LANES OF UP TO TWELVE DYNAMIC OBJECTS

  [OSARAI MEMGUARD] COG-CAP: 20 SEQUENCES (BASELINE) [REPLACED BY QUICKSAND IN AVO'S METAMIND]

  ->STRUCTURE: “A HURRICANE TWISTING AND HURTLING SCREAMING FIGURES AND BROKEN STRUCTURES”

  ->FUNCTION: GUARDS THE MIND USING A LAYER OF TRAUMATIC MEMORIES: CAPABLE OF WITHSTANDING AND REFORMING AGAINST HEAVY-MASS PHANTASMAL INTRUSIONS; VULNERABLE TO NARROW-BUILD INVADERS.

  [AUTO-SEANCE] COG-CAP: 2 SEQUENCES (BASELINE)

  ->STRUCTURE: “A STAR BLEEDS INTO A SPIRAL OF SPLICED MEMORY SNIPPETS [ERROR: MEMORY ARTIFACTS TOO BRIEF FOR REVIEW...]"

  ->FUNCTION: ALLOWS OMNI-SYNCHRONIC COMMUNICATIONS BETWEEN TWO OR MORE MINDS ACROSS ALL AREAS ENCOMPASSED BY THE PRESENCE OF THE NETHER

  [MORALITY INJECTOR] COG-CAP: 20 SEQUENCES (BASELINE)

  ->STRUCTURE: “A RESPLENDENT CAGE WITH A CINEMA PROJECTION OF PAST HAPPENINGS PLAYING ACROSS THE SKY"

  ->FUNCTION: ALLOWS THE USER TO NULLIFY SPECIFICALLY ENCODED IMPULSES WITH COUNTER-EMOTIONAL DOSES OF MEMORY.

  GHOSTJACK (ALLOWS FOR THE MODIFICATION AND EDITING OF MEMORIES AND SEQUENCES; SHAPES TRAUMA AND COMMANDS GHOSTS)

  [SKIMMER PERCEPTION EMANATOR]

  TRAUMA PATTERNS:

  [ASELERI'S FOLLY] - HIGH PAIN INFLICTION; PHYSICAL TORTURE BASED

  [LUCILLE’S REGRET] - HIGH EMOTIONAL TORMENT; REGRET AND ANGUISH ALIGNED

  [LUCILLE’S AGONY] - HIGH PAIN INFLICTION; PHYSICAL TORTURE BASED; BODY DYSMORPHIC AFFLICTED

  [SECONDHAND FATALITY] - EXTREME PAIN INFLICTION; EGO-KILLING TRAUMA FOR HUMANS

  [BENEFACTOR’S DREAD] - HIGH EMOTIONAL TORMENT; FEAR OF COMING DEATH

  [ARATNID’S KISS] - HIGH PHYSICAL TORMENT; CASTRATION AND PRIMAL FEAR-BASED

  THE BURNING DREAMER

  MIND-TEMPLATES

  [AVO]

  The Talons

  Abrel Greatling

  The Shadows

  Benhata Veloso

  Glitch

  Lip

  Corner

  Osjack Thenndenn

  (Ashthrone/Sanctus assault force)

  Dice

  Chambers

  Paladin Kare

  Paladin Kassamon

  Enclavers

  I hope you enjoyed today's installment of Godclads!

  Anyway, I hope you're having fun, and remember: reviews, follows, favorites, and comments make the word-gods happy.

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