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Chapter 96

  664 10/11 3:01 (Autumn, Day, Midrar)

  Luna’s fists rained down upon the humanoid mass of glowing pure water, steam leaking out from her fists as they were being rapidly dissolved and rebuilt, every single one of her punch sending the Spirit hurling back as shockwaves were being released from her whole body with each of her movements, battering Flux constantly.

  After slamming her feet hard on the ground, she twisted in on herself, shadows coating her limbs before whipping forward in twin, simultaneus blows towards both their heart- and head-equivalent, shadows erupting violently from her fists and ripping the humanoid mass apart.

  The droplets forming previously their body pulled themselves back together, the previous rush of attacks having left little lasting damage beyond their use of their Contractor’s Energy to speed up their reuniting.

  On the other hand Luna had lost around 10% of her Vital Mana as a conseguence for the two Vows that she broke, their benefits being nullified completely and being unable to restore her Oaths for a whole seven days.

  ‘It’s a real shame that I broke both of the two Vows when breaking only reguarding my Black Blood would have been far better, saving 5% of my Vital Mana and letting me maintain my Vital Mana Efficiency, Recovery and Control or especially my ability to create a False Domain based on it. On the other hand, I needed to test out the characteristics of their Purification… Ah, how fun.’ She smiled sharply, glad for the challenge, her eyes focused on the Spirit before her.

  She didn’t wait, not even a second passing between the two separating that she exploded forward, spinning in mid-air to launch an axe kick aimed on separating the Spirit’s body in half.

  Flux allowed the kick to land on them without any resistance, opening before closing down around her leg, sticking it in place and starting to dissolve it gradually, sixteen orbs of glowing water moving around Luna and aiming right at her, sending a rain of bullets towards her body while swinging their arms as a pair of whips to grab onto the Lunarian’s arms, stopping her in place and starting to dissolve her from there too.

  Luna smiled even wider, her fangs shining as she prepared to test out another, very promising theory on how to fight back more properly against the decomposition, and more effectively fight back against the Purification-Attribute itself.

  From around her body pulsed a wave of Counterspell, her Aura flaring wildly and precisely surrounding and containing the wave in a single point, detonating in a wave that washed over the two of them in an instant, the glowing within the Spirit flickering and dying, even if this was only temporary.

  Luna’s Aura flared up violently, freeing herself from the Flowing Spirit’s hold and simultaneusly releasing a shockwave that battered the bullets of water away from herself.

  The white haired one easily landed on her feet, her Aura surging around her before detonating in a wave of force that sent the water forming the one coming from the Plane of Flows all over the place, leaving her more than enough time to think how exactly she could properly deal with it.

  ‘Their body is made of normal water, physical force is not an effective measure to fight them, merely a way to buy some time while they recover. However because they are made of natural water, there are other, more effective way to fight back.’ Her eyes opened wide.

  Luna stood up, her Aura flaring around her hands before they joined together, breathing in once and concentrating deeply.

  If she had accessed Ash or Core’s assistance, or even if she was still able to expand her False Domain, what she planned on doing would be incredibly easy for her to do, yet this newfound difficulty served only to excite her even further.

  Her Aura concentrated, vibrating and heating up until it turned into violent flames that started to surround the red-eyed one in an instant before they were condensed in a sphere that started to float around the Vampiric one, a rough mirror to the Spirit’s very own spheres.

  Flames erupted, being condensed by using No-Attribute Magecraft into a long and thin beam that pierced right through the wall that Flux hurriedly rose for their own defenses, water rapidly starting to evaporate as the heat she unleashed caused their reforming body to start boiling as the Spirit’s Vessel involuntarily trembled because of the heat involved.

  Flux’s water body rippled sideways, moving to dodge the heat while at the same time using Energy to cool down their body to try and increase the water’s Resistance towards heat in on itself.

  Water bullets rained down upon the Lunarian, being deflected away by her Aura that hardened in a manner that resembled the solidity innate to the Earth-Attribute.

  Soon it started vibrating around her body faster and faster and falling down upon the Spirit in a series of lightning bolt-like strikes that led ever more of their water to evaporate under the might of her attacks, finding themselves needing to retreat fast and needing to use their water to conduct the electricity away from themselves.

  Soon Luna started to experiment even more, changing the properties of her Aura to match the sharpness innate to the Air-Attribute and causing a rain of slashes to fall down upon the Spirit, having little effect however as they were naturally not very effective against a living mass of water.

  ‘Hey, Sabel, can you send me what you feel while using the Light-Attribute?’ She sent out to her Human Mate, her eyes lighting up once she recieved the almost instinctive, because she was quite busy at the moment, message from her dear swordwoman, one of her Parallel Selves starting to work on decoding the recieved memories, separating the feeling of the Attribute from those of their owner.

  Meanwhile another one of her Parallel Selves was working on studying the way the Spirit used the water, the third was concentrating on how she could manipulate shadows more effectively, with the fourth and final of the available ones being the one in their constant state of Deep Meditation.

  Luna dashed towards the Spirit, her Aura focusing around her right hand in a blade and starting to heat up and vibrate more and more violently, sharpening and at the same time hardening, a rough way to use the four Attributes she was by this point quite familiar with thanks to her Familiars together in a single whole.

  The Auric Blade flashed forward, Luna being carefull to use no Vital Mana or Black Blood, experimenting what she could do with manipulation of Aura alone.

  Her sword flashed faster and faster, thrusting it and slashing into the Spirit’s body, the temperature and electricity contained within the Aura evaporing more and more of their Vessel’s materials, driving them back continuously as she ripped them apart, her use of Aura refining itself swing after swing.

  Luna lowered herself to dodge a water whip, her fist clad in her Aura smashing into the Spirit’s chest, forcing them to retreat rapidly to make sure that they lost the least amount of water in the fight. “I see, so this is how it works.” Luna commented calmly, her eyes flashing.

  Luna’s Auric Blade flexed, changing its properties to become almost liquid in its texture, acquiring access to the fluidity natural to the Water-Attribute, swinging upwards and easily cutting off both of the “arms” owned by Flux thanks to aforementioned unpredictability.

  Her progress thereafter instead of slowling down because of the addition of a new Attribute to her previous set, especially considering how she theorically had the least amount of experience with that one, instead accelerated as she took advantage of her experience with manipulating blood and Black Blood to compensate for said absence.

  Luna laughed outloud, her newly no longer engaged Parallel Self starting to examine her memories of the Curse- and Holy-Attributes, memories that were irrevocability linked together in her case considering how both her two more relevant connection with them, Amber and Mafel, had access and often used both of them simultaneously.

  Flux did not waver, responding by sending down towards the Lunarian a rain of sharp water blades, slowing her down just enough for them to disassemble in a mass of water and reform themselves far away from the red-eyed one, beyond her immediate reach.

  As the white-haired one made to follow them, she was suddently struck by a violent jolt, flinching briefly as Mark struck her with an immediate lightning bolt from outside of the Range of her Senses, an attack that traded most of its destructive power for sheer speed, enough to surpass her reaction speed, even if only slightly.

  Luna soon rebalanced herself, swinging her Aura upwards in a claw to bat away the blonde’s falling form, an Auric Spear being launched to try and impale him in the stomach, blurring left to evade a jet of high-speed water coming from the Flowing Spirit.

  “Oh, you are still here?” She casually asked towards the blue-eyed one, half as a genuine question and half purely to attack him emotionally, just because she could and felt like it.

  After all if he were to lose his cool, she could potentially remove an important future threat much sooner that she came to expect and she would gain a lot of data thanks to his nature as a Regressor.

  Unfortunately for her, and fortunately for his Party, he was way too experienced thanks to his Time Walker Unique Skill for so transparent a ploy to work, beyond just pissing him off.

  As sparks accumulated around his body and the Spirit returned to glow, as the effect of her Counterspell on them was finally no longer able to suppress their Purification-Attribute, and Luna enveloped her Aura in a dense layer of solid shadows to try and protect it from the Purification effect, something moved in the shadows of the battle, at the moment yet unseen.

  ---

  Status

  Magicules 141.379

  Grade VI

  Magicules a Day 735 + 1.000 + 500 + 141 = 2.376

  Titles: N/A

  Resistances

  Damage Resistance (Internal included)

  Status Effect Nullification (Internal included)

  Racial:

  Lunarian D

  A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.

  The owner has no need for breathing and this body will not be affected by time, finding it easy to use their Vital Energy, that will regenerate automaticaly.

  The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database; at this Rank this knowledge while mostly subconscious, can be accessed actively.

  The owner will have increased Resistance to all Attributes and a natural Resistance to Status Effects.

  The owner is able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.

  The owner will also, normally, have a large increase to their Affinity to both Dark and Curse Attributes but because of “Singularity” the increase is redirected towards No Attribute Affinity.

  Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner of this Skill’s, adding their knowledge to the Moon’s database.

  At D-Rank the owner can now either create Familiars out of the stored Souls or, given enought Mana and Vital Energy, can resurrect them.

  The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.

  Also at D-Rank the owner can use Vital Energy to control and shape their Blood and Mana to Shape shadows and thanks to “Singularity”, the owner is able to Shape Black Blood instead.

  Unique:

  Singularity C

  A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.

  The owner of such a Soul cannot use any Attribute Magic of any type; however Magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.

  Additionally Limits on Magical Affinities, Energy Control and Conversion Efficiency will be nullified.

  The final effect at E-Rank will be that the increases in an Attribute Affinity will, instead, increases No Attribute Affinity.

  At D-Rank, all Sustain Costs are negated and the Stability of any construct made of Energy is brought to the maximum.

  At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.

  At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to properly bring it to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost but with a Cooldown of 30 days {20 days}.

  Growth:

  Soul Harmony B

  This Skill denotes that the owner’s Soul is moving towards harmony guided by their Unique Skill, their Soul being strenghtened by this process and increased ease of use of the owner’s Energy and their Potential.

  Finally, every day, the owner will receive Magicules equal to the total Rank of all their other Skills times 7.

  At D-Rank the owner’s Vital Energy and Mana Quantity are further increased.

  At C-Rank, the owner’s Soul is further in harmony with itself reducing sharply Cooldowns while enhancing their Essence and Existence.

  At B-Rank, the owner’s Vital Energy Quality and Recovery and Mana Quality and Recovery are increased.

  Unique Arma: Sorcerous Armor of the Singularity C

  A person could be considered such if they have an Unique Skill, whether Active or not.

  This is nothing but the use of Orichalcum to manifest it in a physical form able to be wielded only by its owner.

  This particular Unique Arma is derived by the Unique Skill “Singularity” and, as such, is extremely efficient at Converting, Transfering and Amplifying Energy.

  Additionally, this Skill increases the Quantity and the Recovery of Energy of the owner, depending on this and the Unique Skill “Singularity”’s Rank.

  Manifested State:

  _At E-Rank this Skill increases the Existence of the owner and their Spells, Techniques, Arts and Creation are Casted as if with extra Energy depending on this Skill’s Rank.

  _At D-Rank the owner’s Damage Resistance is increased and so is the Quality of all Energy of the owner.

  _At C-Rank it will be able to awaken by using the command “Awaken!”.

  _This Skill manifests for the moment as two armored gloves covering a little beyond the owner’s forearm and armor that covers the owner’s feet and a little beyond their foreleg; principally made of a black scale-like material, had a circle made of Orichalcum on the center of it, both in the palm and the back of the hand with details in platinum around them connecting with a bracelet made of the same material around her wrist.

  Awaken State:

  _While in the Awakened State, all incoming damage is reduced while the Existence of the owner is increased.

  _The Cooldown is equal to one hour plus the Activation Duration {60 minutes + Activation Duration/1,7}.

  _While it is Awakened, it constantly absorbs Vital Mana from the owner.

  Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.

  Devouring Evolution D

  This Skill denotes the ability of the owner to devour other Beings and take in their power to expand the owner’s own Skills and increases their Potential at the cost of any potential Familiar or 100% of the Magicules to be absorbed.

  Finally, every day, the owner will receive Magicules equal to this Skills Grade times 100.

  At D-Rank, this Skill will Activate automatically once enough “blood” is drinked by the owner while their control over this process is increased.

  Core Implosion E

  This Skill demonstrates the ability of the owner to temporary crush down someone’s Essence Points into Power, using in this case a combination of “Authority: Black Blood”, “Authority: Vital Mana”, “Unleash Aura” and “Singularity” to temporarily increase all of the owner’s other Skills’ Rank by one.

  In addition, this act passively increases the owner’s Potential, Essence, Essence Recovery, Existence, Vital Mana, Vital Mana Control, Vital Mana Quality and Vital Mana Recovery and grants an amount of Magicules depending on the total amount of Magicules absorbed by the owner.

  Core Implosion State:

  _Cost: Max EP x 0,5; Vital Mana x 0,5; Cannot Recover EP while in this state;

  _Increase the Rank of all other Skills of the owner.

  Innate:

  Regeneration C

  This Skill denotes that the owner is able to Heal themselves using Vital Mana alone.

  In this particular case, however, the Skill function as an Enhancement towards the Healing caused by the nature of the owner as a Lunarian.

  At D-Rank this Skill also further increases the well of Vital Energy and Mana of the owner.

  At C-Rank, the owner is more resilient to Status Alteration and can Heal even more efficiently.

  _Devouring Evolution: The owner now passively heals without the use of Energy.

  Authority: Vital Mana D

  This Skill denotes the Authority of the owner over the use and creation of Vital Mana.

  It automatically fuses together Vital Energy and Mana within the owner and thanks to Unique Skill “Singularity”, the Efficiency of said fusion is set to a minimum of 100% while the process itself is instantaneos and passive.

  It allows the owner to feel Vital Energy, Mana and Vital Mana around them in a Range equal to the Grade twice multiplied depending on Rank .

  This Skill can be used to boost an object with Vital Mana to Shape an existing Spell within it, power depending on the Rank of this Skill and the Rank of the Sorcery Skill in question.

  This Skill can be used to make independent Shapes out of Vital Mana, depending on this Skill, Control and the Affinity of the owner towards the chosen Attribute; they are transparent except for their outline and can be manipulated freely.

  At D-Rank, the Quality of Vital Energy and Mana is increased further.

  _Devouring Evolution: The owner can make a maximum number of Self equal to the owner’s Grade, each one of them has all the Skill of the owner at E-Rank; Additionally, all other Shapes made from this Skill inherit one Skill of the owner at E-Rank;

  _Devouring Evolution: The owner’s Vital Energy and Mana Quality, Quantity and Recovery is increased even further and she can now manifest her highest Affinity, the No Attribute one in this case, in the area around her.

  Familiar Summoning C

  This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.

  In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Skill, even if they still require Vital Energy and Mana to be Summoned.

  Additionally the growth of all Familiars is increased.

  At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].

  At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].

  _Devouring Evolution: The owner of this Skill has the Effect of the Skill “Coordination” D when it comes to the owner’s Familiar.

  _Coordination D:

  __The owner is Linked to the “Coordination Link”.

  The author's tale has been misappropriated; report any instances of this story on Amazon.

  __All those in the Coordination Link no longer interfere with each other while Casting.

  __All those in the Coordination Link have their Existence Amped by x 1,03 [EV].

  __All those in the Coordination Link have their Recovery Amped by x 1,03 [EP, Vital Mana].

  Authority: Black Blood D

  This Skill denotes the authority of the owner over the use of Black Blood.

  It automatically fuses the Blood and Shadow of the user, rising the quality further and vastly strenghtening the owner’s EP, EV and their Energy Quantity.

  Said Black Blood can transfer all kind of Energies from and to the owner of the Skill, other Beings or towards objects or Spells to boost them to beyond their limit.

  It also allows the owner to absorb the blood of others into themselves to convert it into Energy or, if the process is fatal or done on a corpse freshly killed, Magicules.

  This Skill can also store objects and non-living beings within the owner’s Black Blood.

  It allows the owner to Sense Blood, Shadow and Black Blood around them in a Range equal to the Grade twice multiplied depending on Rank.

  At D-Rank, the Quality of Black Blood as a Material is increased even further.

  Lunar Resistance C

  This Skill denoted the ability of the owner to comfortably live in an actively hostile territory with no effort.

  This Skill also increases the owner’s Damage Resistance and Status Alteration Resistance.

  At D-Rank, the owner can decide on up to two Damage Types to increase their Resistance to, for up to 12 Hours and with a Cooldown of 12 Hours.

  At C-Rank, the first time every day that the owner of this Skill would die, they are instead completely healed, any Status Alteration on the owner and any Cooldown on them is immediately negated.

  {Cooldown 12 Hours [7 Hours].}

  _Devouring Evolution: The owner is even more Resistant to Physical, Lightning-, Water-, Curse-Attribute Damage and Status Alterations.

  _Devouring Evolution: If the owner recieves no Damage from an attack, their Existence increases with a Buff.

  {Max Duration 10 s; Stackable}

  Unleash Aura C

  This Skill shows the ability and degree of the owner to Unleash their Aura.

  At D-Rank the owner can imbue their Aura in every single one of their Melee attacks when the Aura is not Unleashed at the cost of some Energy.

  At C-Rank the owner can imbue their Aura in every single one of their Arts, Technique and Spells attacks when the Aura is not Unleashed at the cost of some Energy, being considered as Melee Hits when it comes to additional effects from this Skill.

  Unleashed Aura:

  _The owner’s Existence Value is greatly Amped.

  _Every single Melee Hits from the owner will inflict extra True Damage and Knockback.

  _At D-Rank the owner’s Spells and Arts are considered as Melee Hits when it comes to additional effects from this Skill.

  _At C-Rank the owner’s Aura is vastly easier to manipulate, generate and sustain.

  _At any time the owner can deactivate this Aura to inflict Damage to all Enemies in a Range.

  _It is further altered depending on the owner’s other Skills and, in this case, the owner’s Familiars.

  Presence: Charm D

  This Skill shows the natural ability of the owner to use Vital Mana to cause the Status Effect “Charmed” in everything within a Range equal to the owner’s Grade multiplied depending on Rank [6 * 3m = 18m].

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  Enhancement: Senses E

  Increases the Potency and Range of every single one of the owner’s Senses by 10%.

  Enhancement: Status Alteration D

  Increase the Potency of all Status Alteration Casted by the owner by 30%.

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  _Devouring Evolution: At the cost of Vital Mana, the owner can sent a wave of Energy that will Increase the Status Alteration of any nearby (30 meters) Enemy, Cooldown: 60 seconds.

  Ability:

  No-Attribute Sorcery C

  This Skill denotes the ease and ability with which the owner can uses No Attribute Sorcery, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Sorceries.

  No Attribute Sorcery is based upon the use of Mana untainted by any attribute within the owner’s body and without any chant, magical circle or other similar ways based entirely on the owner’s willpower.

  At D-Rank this Skill increases the ease with which the owner can manipolate Mana.

  At C-Rank this Skill increases the owner’s No Attribute Affinity again.

  Artifact Mastery D

  The power of all Artifacts Attuned to the owner is increased slightly.

  At D-Rank, the owner’s “Unique Arma” and Shapes made by the owner are both considered as Artifacts Attuned to the owner.

  Meditation B

  This Skill normally lowers the time needed to sleep however a Lunarian has no need for that and, as such, this Skill instead increases the Recovery of all Energy of the owner.

  At D-Rank, the owner can now enter in Deep Meditation.

  At C-Rank, this Skill increases the owner’s control over their Energy and Boosts the effects of Deep Meditation.

  At B-Rank, this Skill increases Essence, Vital Energy and Mana and Boosts the effects of [Deep Meditation] once again.

  Deep Meditation:

  _While in Active Meditation, the user becomes more Resistant to Status Alterations.

  _While in Active Meditation, the user’s Energy and Essence Recovery increases.

  _To activate it, 1000 seconds of Meditation is the base Activation Time required and thanks to “High-Speed Processing” C, it is divided by 1,5. {667 seconds}

  _Thanks to “High-Speed Processing” C, [Deep Meditation]’s Activation Time is 1,5 times faster.

  _Because of “Parallel Processing” C and “High-Speed Processing” C, it is possible to mantain a permament [Deep Meditation] without the use of any Process.

  Presence Suppression C

  This Skill shows the degree of the owner’s ability to hide one’s own presence.

  Thanks to Singularity, all form of Energy within the owner is passively hidden.

  At D-Rank, the owner’s Presence Suppression is spread also to their Weapons and Familiars.

  At C-Rank, the owner’s Hidden Attacks (Spells and Arts included) deal more Damage. {x1,5}

  _Devouring Evolution: While outside of Combat, the owner is even harder to Sense.

  High-Speed Processing C

  This Skill speeds up the perception of the owner.

  At D-Rank, this Skill is applied also to the owner’s Familiars and other Processing-Type Skills.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  Parallel Processing C

  This Skill shows the ability of the owner to process information through multiple thoughts at once.

  At this Rank, it allows 5 extra Processing.

  At D-Rank, this Skill increases the Control of the owner on Energy.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  No-Attribute Magecraft E

  This Skill denotes the ease and ability with which the owner can uses No Attribute Magecraft, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Magecraft.

  No Attribute Magecraft is based upon the use of Magic Circles or Chants to, through Mana, Manifest a phenomenon upon the World.

  Formalcraft E

  A Skill that denotes the ability to modify the price and result of Magecraft, depending on Mana Control.

  This Skill additionally increases the owner Mana Well and Mana Control.

  Crafting C

  A Skill that increases the Quality of every single Item Crafted by the owner.

  Thanks to “Authority: Black Blood” and “Authority: Vital Mana”, Spells and Shapes Casted using either Black Blood or Vital Mana are influenced by all relevant Crafting-Type Skills as if they are a Crafted Item while the Quality of the Black Blood and Vital Mana themselves are passively increased.

  At D-Rank, the Items, Spells and Shapes Created from the owner require less Energy and Materials to be made.

  At C-Rank, the Artifacts made by the owner obtain an additional, compatible effect.

  True Calamity Eternal Mastery D

  The ability to manifest the owner’s true nature, in that case it being a perpetual disaster in humanoid shape, in a superior fighting style Unique to them thanks to their mastery over all forms of combat, creating and allowing full access to Arts based on Unique Skills and increasing the Potency of all Arts of the owner.

  This Skill absorbs all other Ability Skills related to weapons and non-Magical combat in general in itself, being strenghtened for each.

  This Skill greatly increases the owner’s Vital Energy and Mana Quantity and Recovery, the Potency of Arts, Spells and Crafts related to Weapons and the Existence and Essence of the owner, while decreasing the Cost of all Arts of the owner.

  Finally the owner of this Skill will find themselves able to fight at full power, independently of their situation and any Status Alteration on them, positive or negative.

  At D-Rank the owner’s Grade increases the base EP, EP multi and EP Recovery of the owner.

  Bladesmithing E

  This Skill denotes the ability of the owner to make Weapons in general, increasing their Potency by 1%.

  Blacksmithing E

  This Skill denotes the ability of the owner to make Armors in general, increasing their Potency by 1%.

  Oath Making D

  Increase the Potency of all Oaths on the owner by 30%.

  At D-Rank, this Skill Expands all of the owner’s Oaths once.

  Divine Power E

  Allows Authority-based Manipulation of things the owner can feel.

  Additionally also enhances the owner’s base EP and EV.

  Counterspell E

  The Ability of the owner to not only disrupt a Spell but also to incite a backlash on its Caster, so long as this last one can be Sensed, by spending Vital Mana.

  The owner can only affect Spells with a Value lesser than the Existence Value used for the activation of this Skill [Vital Mana used, Vital Mana Quality, increased by 10% at E-Rank] with the backlash varying depending on the difference between their Spell Values as True Damage.

  True Calamity Runic Supremacy E

  An highest-Class Runic Skill, showing the owner’s Ability to make their own Runic Language and even understanding other Runic Languages.

  This Runic Cipher is specialized mostly upon the Conversion and Fusion of various forms of Energy and Matter in varied ways.

  In addition to that, the Base Essence, Existence, Vital Mana and Vital Mana Control of the owner is increased.

  {Known Concepts:

  Matter: Blood, Shadow, Black_Blood, Soul;

  Energy: Vital_Energy, Mana, Vital_Mana, Energy;

  Phenomenon: Conversion, Fusion, Transfer, Absorption, Generation, Storage;

  Beings: Human, Elf, Ghoul, Vampire, Ancestor, Lunarian; Luna, Amber, Sabel, Mafel; Moon}

  Attribute Conversion E

  The ability of the owner to quickly convert their Attributes into each other, Composite Attributes and even Altered Attributes.

  In addition, this Skill increases the owner’s Mana Control and the Affinity of the owner towards the one they have the highest Affinity towards, increase that affected the owner’s No Attribute Affinity. [Attribute Affected: Air, Fire, Electricity, Earth]

  [Altered Attributes derived from: No Attribute Affinity; Blood]

  Magicules sources.

  #Lunarian #Singularity #Authority:Black_Blood

  A process to convert Blood in Magicules, depending on the amount of Magicules the victim had.

  The amount of Magicules gained is equal to 100 plus the total amount of Magicules the former owner absorbed.

  Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.

  Additionally because of the Innate Skill “Authority: Black Blood” the efficiency is further enhanced to 107%.

  The final gain of Magicules is 100 plus the Magicules absorbed by the victim, all of it increased to 107% or 100 plus the Magicules absorbed by the victim lowered to 7% if “Devouring Evolution” is Activated.

  #Soul_Harmony

  A process to automatically gain Magicules equal to the sum total of all other Skills the owner possess depending on their Rank times 7 every day.

  E=1; D=3; C=5; B=7; A=10.

  At the moment the Owner possesses, other than Soul Harmony:

  10 E-Rank;

  9 D-Rank Skills;

  11 C-Rank Skills;

  2 B-Rank.

  Every day, then, the owner will gain 106 Magicules times 7, 742.

  #Unique_Arma #Singularity

  A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.

  E=100; D=300; C=500; B=700; A=1k

  At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1000 Magicules.

  #Devouring_Evolution

  A process to automatically gain Magicules every day equal to the value of the Skill Grade times 100.

  At the moment the Skill Grade is 5 and so, every day, the owner will gain 500 Magicules.

  #Core_Implosion

  A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.

  At the moment Luna has 141k Magicules, leading to a gain of 141 Magicules.

  Familiars:

  _Coordination Link

  All those in the Coordination Link no longer interfere with each other while Casting.

  All those in the Coordination Link have their Existence increased by 25%.

  All those in the Coordination Link have their Energy Recovery increased by 23%.

  All those in the Coordination Link have their Energy Quality increased by 20%.

  _Vision D/D

  Third Eye of Physicality C/C

  Weapon Mastery C/C

  Projectile Fire C/C

  Coordination C/C

  Soul Sight E/C

  Air-Attribute Sorcery E/C

  _Warden D/D

  Imperial Scale C/C

  Physical Resistance C/C

  Metallic Body C/C

  Coordination C/C

  Barrier C/C

  Cold Immunity E/C

  Adaptability E/C

  Earth-Attribute Magecraft E/C

  _Ash D/D

  Fire-Attribute Magecraft C/C

  High-Speed Flight C/C

  Coordination C/C

  Acceleration C/C

  _Blitz D/D

  Magnetic Amplification C/C

  Electrify C/C

  Lightning-Attribute Amplification C/C

  Coordination C/C

  Lightning-Attribute Druidry E/C

  _Spirit E/D

  Undying Body E/C

  Coordination E/C

  _Core E/D

  Dragon Heart E/C

  Coordination E/C

  Breath Attack E/C

  Draconic Affinity E/C

  Elemental Manifestation E/C

  Mates

  Mafel (Spectral Elf D; US Malice Generator D)

  Sabel (Human D; US Unknown)

  Amber (Demon Phoenix C; US Piercer E)

  Stored Souls

  Aurora (Ice Tyrant Dragon C; US Bestower D)

  Curse Elemental

  Vows:

  “I will always be in a state of “Deep Meditation”.”

  The Recovery and Control of Energy of the User is increased;

  The owner’s Status Alterations Resistance is increased.

  The owner’s Status Alteration Resistance is also applied internally.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Vital Energy and Mana separated.” - DISABLED [7 Days]

  The Quality, Recovery and Control of Vital Mana is increased.

  The owner’s Vital Mana naturally flows in the World around them, allowing her to create a False Domain with increased control over Vital Mana.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Blood and Shadows separated.” - DISABLED [7 Days]

  The Quality and Control of Black Blood is increased;

  Buff effectiveness on the owner is increased.

  The Black Blood of the owner can become very corrosive and the objects corroded are considered to be eaten.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Artifact made by other’s hands if they aren’t made explicitly for me.”

  The power of all Artifacts Attuned with the owner is increased;

  The power of all Artifacts made by Luna is increased.

  The lowest Quality Material of an Artifact made by the owner is considered equal to the second lowest.

  [Multi: x 1,1 x 1,3 = 1,43]

  Attuned Artifacts (7):

  Iridescent blood

  _A large mass of Black Blood vaguely cross-shaped and enveloped in bandages.

  _Effect: The one Attuned to this Artifact can freely change the color of their own blood while using no Energy or suffering any strain at all;

  _Extra Effect: The Effect is active even while within the Wielder’s shadow.

  Familiar Holder Artifact Set (1, 6, 7, 8, 10, 11/?)

  _Artifacts made to hold within a Familiar, made of a mix of Orichalcum and Black Blood brought up to the Quality of Orichalcum, made to hold a single Familiar and demonstrate some of its power throught the Artifact’s Wielder, so long as they are the Familiar’s Master; As they are Attuned Orichalcum, they cannot be destroyed or stolen.

  _Material: somewhat-liquid metal of various colors with a gem, very opaque while inactive, present; Once it is active, it becomes made of somewhat-liquid crystals with extra particulars.

  _Number 1: necklace

  _Numbers 2-10: simple metal bands functioning as rings associated each with a different Attributes (In order: Holy, Curse, Light, Dark, Air, Fire, Lightning, Water, Earth) and a different finger (In order by pair: R/L thumb, R/L pinky, R/L index, R/L middle, R ring)

  _Number 11: much more elaborated ring.

  Familiar Holder Artifact #1

  _Necklace with a chain ending in an upside-down skull holding its gem within its mouth.

  _Metal color: Grey.

  _Gem aspect: Grey; Once active: it constantly ripples, revealing and hiding various skull-like shapes on its surface, almost as if they were souls trying to escape from within only to be pulled back down.

  _Effect: Containing the Familiar called Spirit.

  __Vessel Effect: It holds the Wielder’s Soul together, increasing its Durability.

  __Extra Effect: The Wielder may be considered an Undead if this would be advantageous to them.

  Familiar Holder Artifact #6

  _Metal band functioning as a ring with a small gem at its center; right index finger.

  _Metal color: Sky blue.

  _Gem aspect: Green; Once active: it constantly ripples in a pattern similar to a storm.

  _Effect: Containing the Familiar called Vision.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Air-Attribute Affinity (Max. 100%).

  __Extra Effect: The air around the Wielder subtly helps them, both in and out of combat, increasing their chance to hit and dodge attacks and traps.

  Familiar Holder Artifact #7

  _Metal band functioning as a ring with a small gem at its center; left index finger.

  _Metal color: Gold.

  _Gem aspect: Red; Once active: it constantly moves like a wild, vivid flame.

  _Effect: Containing the Familiar called Ash.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Fire-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is surrounded by warmth that increases their Resistance to both heat and cold.

  Familiar Holder Artifact #8

  _Metal band functioning as a ring with a small gem at its center; right middle finger.

  _Metal color: Bronze.

  _Gem aspect: Blue; Once active: it shows a mass of sparks at its core.

  _Effect: Containing the Familiar called Blitz.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Lightning-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder naturally emits a magnetic field that slows down and weakens metallic attacks on them.

  Familiar Holder Artifact #10

  _Metal band functioning as a ring with a small gem at its center; right ring finger.

  _Metal color: Dark Red.

  _Gem aspect: Orange; Once active: it constantly spins on itself, half-compressing inward before expanding outward in a cycle.

  _Effect: Containing the Familiar called Warden.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Earth-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is enveloped by a tight, very weak barrier of Damage Reduction.

  Familiar Holder Artifact #11

  _Elaborated ring raffigurating the head of a True Dragon covering most of the phalanx, its eyes being composed by its hidden gem; left ring finger.

  _Metal color: Black, scale-like.

  _Gem aspect: All colors; Once active: it starts shining and releasing a violent Aura.

  _Effect: Containing the Familiar called Core.

  __Vessel Effect: It confers to the Wielder access to either one Skill at D-Rank or two Skills at E-Rank in a list of Draconic Innate Skills [Dragon Flight, Soul Sight, Elemental Manifestation, Dragon Heart, Imperial Scale, Elemental Roar].

  __Extra Effect: The Wielder may be considered a Dragon if this would be advantageous to them; It also confers the effects of the Innate Skill “Enhancement: Domain” E to the owner.

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