Desperate Rush Against Time, Part ?
664 10/11 3:06 (Autumn, Day, Midrar)
Luna moved forward, her blood erupting from her hand and forming in a two meters long staff whose surface twisted violently, forming on its ends two vaguely spherical spheres to help her maintain its balance and holding it loosely in her right hand.
While she was still mid-step, her shadow contorted violently, rising upwards and circling her weapon, solidifying around the blood staff and wrapping around the crimson shaft, the two materials being kept carefully separated to dodge the Purification-Attribute bias against Composite Materials while still keeping them linked together.
Being still far from her opponents did not stop her advance any, the mass of blood and shadow being refined ever more, the two bloodied spheres shaping themselves into dense, oval structures that ended into sharp ends, forming a mix between mace heads and spear points.
Similarly her shadows firmed themselves, forming tight, highly condensed bands of almost metallic shadows, five centimeters in lenght and one centimeters in width, that enveloped the staff’s shaft, leaving small crimson cracks that revealed the sanguineous spear underneath in between the black rings while the same substance grew around the two weights, the one being held behind her simply letting out a spike of solid shadows while the one held forward instead changed much further than that.
Four solid shadow blades formed around the mace head and joining together in a single point, covering some of it with their darkness, even if the crimson glow was still very visible between the shaded blades.
Flux moved to stop the Lunarian’s advance, hurriedly launching several jets of glowing water towards the Vampiric one, a thin string of Lightning-Attribute Mana connecting all the bullets together to form a web-like pattern and cover a much wider area with the Purification-Attribute, Mark and Joule working together to render this maneuver possible at all.
Luna did not hesitate in her response, the sections sharpening and then starting to spin faster and faster, separating and forming a long segmented whip of flowing blood, whip that she expertially manipulated, thanks in great part to her ability to manipulate her own blood, to strike at all of the bullets of water raining down towards her, piercing through each one of them precisely.
Lightning was conducted through the shadows, illuminating every single one of the weapon’s sections with the Purification-Attribute and being directed right towards the Lunarian, Person that upon seeing the glow reach towards herself simply reacted by opening her hand and letting go of her whip-like instrument, the glow moving continuing on after her weapon and towards the other end.
End that she had already impaled in the ground behind her in advance, grounding it and in so doing creating a rough version of a lightning rod, only being actually effective in her situation because of the Purification-Attribute’s actraction towards its Targets, in this case being mostly every single trace of her existence, her blood in this case, and the natural way that lightning flowed through a metal and then being safely deflected towards the ground.
Luna, now without her weapon, simply rushed forward towards her opponent, her hands closing firmly before striking the surprised Human right in the face with a left punch, sending him flying back and distracting him enough that he inadvertently ceased maintaining his own part of the Lightning-Attribute, causing it to quickly destabilize and freeing her weapon from its function as a lightning rod.
As a conseguence, she merely needed to call upon it to cause the bladed mace-like ending of her whip to fly towards her so that she could firmly hold onto it with her right hand, the segments immediately under the ending wrapping around her hand as she pulled it towards her, the other hand rupturing from the ground and shifting in form, becoming the head of a double bladed war axe, the segmented whip joining back together in a mostly-solid configuration that was immediately used to bisect the Flowing Spirit.
A pulse of Counterspell emanated from the axe head, washing over Flux and temporarily stripping them of their Purification-Attribute Boost before they could really make use of it, ridding herself of a potential threat.
Luna retreated, pulling her axe head back with herself before the Spirit could pull themselves back together, holding her now fully solid weapon afloot briefly before swinging down violently, the air around it eating up violently as she compressed Vital Energy and Mana within her Aura, releasing it in a wave of burning Energy towards the Spirit. “[Reaping Moon]!”
The wave moved towards her Target, aiming on bisecting her not horizontally like she did before but vertically, the heat branding a glowing and burning scar on the plain, dirt, rock and grass alike burning violently and then exploding, causing molten slag and ash to rain down violently all over the place.
Luna’s eyes narrowed, trying to pierce through the cloud of dust with her sight alone, searching for any trace of the Spirit while also keeping a carefull eye on the Human’s movement, analyzing his recovering form to make certain of his position and more importantly to make sure that she would be able to notice the moment that his Time Walker would be activated.
The Lunarian’s axe head turned back into a more spear-like configuration, opening her hands wide and letting her construct slip from her fingers, her Aura expanding to form an additional limb that proceded to grab onto the weapon and start swinging it experimentally, quickly growing used to this way of wielding a weapon.
Light-Attribute Mana accumulated around Mark’s hands, Joule joining in with their own Lightning-Attribute, combining the two Attributes together and in this way being able to give more stability to the normally very erratic electric Attribute thanks to the more rigid one by following its path exactly, thing only possible thanks to the unnaturally high perception innate to Spirits.
Luna smiled, her Aura expanding further until it finally separated itself from her body completely, joining together with her blood and shadow weapon behind her and quickly gaining a solid form of its own, a large sphere floating mid-air that quickly started to compress more and more, opening like a flower before closing down around the Lunarian’s body, obscuring her completely in a dense layer of glowing darkness.
Mark did not bother launching an attack towards his enemy, being able to quickly notice how what looked like a solid sphere was instead constantly vibrating, spinning and pulsing fast enough that striking at her would be a waste of effort, instead moving on to concentrate on his own preparations, light forming various Magical Circles that surrounded his body and in the air floating around him, lightning quickly following the light and starting to mix with it.
As Shining Bolts started to slowly form, the Light-Attribute losing its own Form in favor of the Lightning-Attribute’s own, turning into pure white lightning that flared upwards violently, his Mana and Vital Energy both spiking in response and starting to mix, leaning on his partner to manipulate the bright electricity temporarily while he himself concentrated on using his experience gained upon his repeated Regressions to start the process of creating as much Vital Mana as he could in the time that remained.
-
Aler, in the meanwhile, was waiting in the cave that they made into a temporary base and was only aware of what was currently happening in the battle thanks to the senses belonging to his Contracted Spirit and the small mobile Artifacts based on video cameras spread by his Party all around the area in anticipation for their fight that were connected with a pool of water that functioned as the reciever.
“Flux is not in critical condition yet, sure, but most of their water was evaporated. Fortunately they were able to dodge the worst of the attack or their Vessel would be entirely destroyed instead.” He sighed, his long ears tipical of a full-bloodied Elf twitching a couple of times, before he quickly started to share the Vital Mana that he spent all of this time accumulating with his partner to greatly accelerate the rate at which they were able to restore their Vessel.
He sighed, scowling as he reached for the softly glowing pendant around his neck, hesitating before he could actually grasp it in his hands, needing to breathe in and out a couple of times until finally moving to remove it completely, gently and safely posing it to his left before panting, heat filling his body as his cells rapidly started to burn up painfully, burn and above all started to change.
His body until then thin and not too muscular, yes, but without a doubt belonging to a young Elven man started to change, his curly brown hair held in a low ponytail lenghtening slightly and smoothing out, his green eyes changing slightly and his frame starting to narrow and fill out, undeniable curves forming underneath the cover of his clothes.
His lips, having they too filled out to become without a doubt something feminine in nature, twisted in a disgusted expression at having been forced to reacquire his previous form, the form that thanks to Mark’s gift he had until now been able to leave behind.
“If only this fight could have taken place in two months…” He breathed out, his now much more delicate voice causing his expression to worsen even more while he briefly placed a tanned hand over his mouth. “You can do this, you were in this form for decades, you can handle a couple of days. Now, let’s not waste any more time than necessary.”
He slammed his now thinner hands together, concentrating and flaring his Vital Mana together much more intensely than she ever could have before, breathing out as he intensified his connection with Flux beyond what he could have previously done.
After all the Artifact he just removed had as a quasi-intended function that of weakening his Vital Energy and Mana.
Across history there were plenty of People that were dissatisfied with their own body, whether because of certain illnesses, certain characteristics or the sex at their birth and so it was no wonder then that plenty of methods were created to deal with them, among both the more cheap but potentially dangerous ones all the way to those that were actually safe but kept artificially difficult to obtain so that ignoble People could profit as much as possible from them, uncaring of other individuals’ sufferings.
In his case, his Artifact was stolen by Mark as a gift for him to join his Party, taking advantage of knowledge from his previous Times to render everything as smooth as possible, and had the simple function of gifting him with a male form while weakening his Mana and Vital Energy, in a process that while at first dependent on the presence of the Artifact around his neck, would eventually become his natural form.
Using a more straightforward explaination, in exchange for lowering his Mana and Vital Energy Potency to around 80% and some of his Skills having their power restricted by one Rank for two months straight, his natural form would become his new, desired one instead of his original one and he would have no need to wield the necklace any longer, being able to demonstrate his original level of power with no issue.
The act of removing the necklace was a great showing of both his loyalty towards the Person that gave him the Artifact in the first place and the desperation of their situation, especially considering how not only he would have to wait multiple days before he could safely wield his Artifact again but he would also need to restart his personal countdown back from zero and with a longer timer involved, all this to fight back against the resistance his body would have acquired against being forcefully and unnaturaly transformed.
After all when it comes to changes to a body, being constant was key, regardless of the intentions involved.
“Mark will make it up to me.” He half-snarled half-promised, his voice alone doing an excellent job at further incensing his rage as he concentrated back into the fight, noting with displeasure how the orb surrounding Luna was condensing together and pulsing with an ever-increasing intensity and speed.
---
Status
Magicules 141.379
Grade VI
Magicules a Day 770 + 1.000 + 600 + 141 = 2.511
Titles: N/A
Resistances
Damage Resistance (Internal included)
Status Effect Nullification (Internal included)
Racial:
Lunarian D
A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.
The owner has no need for breathing and this body will not be affected by time, finding it easy to use their Vital Energy, that will regenerate automaticaly.
The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database; at this Rank this knowledge while mostly subconscious, can be accessed actively.
The owner will have increased Resistance to all Attributes and a natural Resistance to Status Effects.
The owner is able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.
The owner will also, normally, have a large increase to their Affinity to both Dark and Curse Attributes but because of “Singularity” the increase is redirected towards No Attribute Affinity.
Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner of this Skill’s, adding their knowledge to the Moon’s database.
At D-Rank the owner can now either create Familiars out of the stored Souls or, given enought Mana and Vital Energy, can resurrect them.
The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.
Also at D-Rank the owner can use Vital Energy to control and shape their Blood and Mana to Shape shadows and thanks to “Singularity”, the owner is able to Shape Black Blood instead.
Unique:
Singularity C
A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.
The owner of such a Soul cannot use any Attribute Magic of any type; however Magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.
Additionally Limits on Magical Affinities, Energy Control and Conversion Efficiency will be nullified.
The final effect at E-Rank will be that the increases in an Attribute Affinity will, instead, increases No Attribute Affinity.
At D-Rank, all Sustain Costs are negated and the Stability of any construct made of Energy is brought to the maximum.
At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.
At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to properly bring it to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost but with a Cooldown of 30 days {20 days}.
Growth:
Soul Harmony B
This Skill denotes that the owner’s Soul is moving towards harmony guided by their Unique Skill, their Soul being strenghtened by this process and increased ease of use of the owner’s Energy and their Potential.
Finally, every day, the owner will receive Magicules equal to the total Rank of all their other Skills times 7.
At D-Rank the owner’s Vital Energy and Mana Quantity are further increased.
At C-Rank, the owner’s Soul is further in harmony with itself reducing sharply Cooldowns while enhancing their Essence and Existence.
At B-Rank, the owner’s Vital Energy Quality and Recovery and Mana Quality and Recovery are increased.
Unique Arma: Sorcerous Armor of the Singularity C
A person could be considered such if they have an Unique Skill, whether Active or not.
This is nothing but the use of Orichalcum to manifest it in a physical form able to be wielded only by its owner.
This particular Unique Arma is derived by the Unique Skill “Singularity” and, as such, is extremely efficient at Converting, Transfering and Amplifying Energy.
Additionally, this Skill increases the Quantity and the Recovery of Energy of the owner, depending on this and the Unique Skill “Singularity”’s Rank.
Manifested State:
_At E-Rank this Skill increases the Existence of the owner and their Spells, Techniques, Arts and Creation are Casted as if with extra Energy depending on this Skill’s Rank.
_At D-Rank the owner’s Damage Resistance is increased and so is the Quality of all Energy of the owner.
_At C-Rank it will be able to awaken by using the command “Awaken!”.
_This Skill manifests for the moment as two armored gloves covering a little beyond the owner’s forearm and armor that covers the owner’s feet and a little beyond their foreleg; principally made of a black scale-like material, had a circle made of Orichalcum on the center of it, both in the palm and the back of the hand with details in platinum around them connecting with a bracelet made of the same material around her wrist.
Awaken State:
_While in the Awakened State, all incoming damage is reduced while the Existence of the owner is increased.
_The Cooldown is equal to one hour plus the Activation Duration {60 minutes + Activation Duration/1,7}.
_While it is Awakened, it constantly absorbs Vital Mana from the owner.
Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.
Devouring Evolution D
This Skill denotes the ability of the owner to devour other Beings and take in their power to expand the owner’s own Skills and increases their Potential at the cost of any potential Familiar or 100% of the Magicules to be absorbed.
Finally, every day, the owner will receive Magicules equal to this Skills Grade times 100.
At D-Rank, this Skill will Activate automatically once enough “blood” is drinked by the owner while their control over this process is increased.
Core Implosion E
This Skill demonstrates the ability of the owner to temporary crush down their own Essence into Power, using in this case a combination of “Authority: Black Blood”, “Authority: Vital Mana”, “Unleash Aura” and “Singularity” to temporarily increase all of the owner’s Skills’ Rank (other than this one) by one.
In addition, this act passively increases the owner’s Potential, Essence, Essence Recovery, Existence, Vital Mana, Vital Mana Control, Vital Mana Quality and Vital Mana Recovery and grants an amount of Magicules each day depending on the total amount of Magicules absorbed by the owner.
Core Implosion State:
_Cost: Max EP x 0,5; Vital Mana x 0,5; Cannot Recover EP while in this state;
_Increase the Rank of all other Skills of the owner.
Innate:
Regeneration C
This Skill denotes that the owner is able to Heal themselves using Vital Mana alone.
In this particular case, however, the Skill function as an Enhancement towards the Healing caused by the nature of the owner as a Lunarian.
At D-Rank this Skill also further increases the well of Vital Energy and Mana of the owner.
At C-Rank, the owner is more resilient to Status Alteration and can Heal even more efficiently.
_Devouring Evolution: The owner now passively heals without the use of Energy.
Authority: Vital Mana D
This Skill denotes the Authority of the owner over the use and creation of Vital Mana.
It automatically fuses together Vital Energy and Mana within the owner and thanks to Unique Skill “Singularity”, the Efficiency of said fusion is set to a minimum of 100% while the process itself is instantaneos and passive.
It allows the owner to feel Vital Energy, Mana and Vital Mana around them in a Range equal to the Grade twice multiplied depending on Rank. [6m*2*1,3*1,1 = 17,1m]
This Skill can be used to boost an object with Vital Mana to Shape an existing Spell within it, power depending on the Rank of this Skill and the Rank of the Sorcery Skill in question.
This Skill can be used to make independent Shapes out of Vital Mana, depending on this Skill, Control and the Affinity of the owner towards the chosen Attribute; they are transparent except for their outline and can be manipulated freely.
At D-Rank, the Quality of Vital Energy and Mana is increased further.
_Devouring Evolution: The owner can make a maximum number of Self equal to the owner’s Grade, each one of them has all the Skill of the owner at E-Rank; Additionally, all other Shapes made from this Skill inherit one Skill of the owner at E-Rank;
_Devouring Evolution: The owner’s Vital Energy and Mana Quality, Quantity and Recovery is increased even further and she can now manifest her highest Affinity, the No Attribute one in this case, in the area around her.
Familiar Summoning C
This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.
In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Skill, even if they still require Vital Energy and Mana to be Summoned.
Additionally the growth of all Familiars is increased.
At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].
At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].
The author's tale has been misappropriated; report any instances of this story on Amazon.
_Devouring Evolution: The owner of this Skill has the Effect of the Skill “Coordination” D when it comes to the owner’s Familiar.
_Coordination D:
__The owner is Linked to the “Coordination Link”.
__All those in the Coordination Link no longer interfere with each other while Casting.
__All those in the Coordination Link have their Existence Amped by x 1,03 [EV].
__All those in the Coordination Link have their Recovery Amped by x 1,03 [EP, Vital Mana].
Authority: Black Blood C
This Skill denotes the authority of the owner over the use of Black Blood.
It automatically fuses the Blood and Shadow of the user, rising the quality further and vastly strenghtening the owner’s EP, EV and their Energy Quantity.
Said Black Blood can transfer all kind of Energies from and to the owner of the Skill, other Beings or towards objects or Spells to boost them to beyond their limit.
It also allows the owner to absorb the blood of others into themselves to convert it into Energy or, if the process is fatal or done on a freshly killed corpse, Magicules.
This Skill can also store objects and non-living beings within the owner’s Black Blood.
It allows the owner to Sense Blood, Shadow and Black Blood around them in a Range equal to the Grade twice multiplied depending on Rank. [6m*2*1,5*1,1 = 19,8m]
At D-Rank, the Quality of Black Blood as a Material is increased even further.
At C-Rank, this Skill allows the owner to convert themselves into Black Blood and then reforming their body at will, given the presence of enough Black Blood.
Lunar Resistance C
This Skill denoted the ability of the owner to comfortably live in an actively hostile territory with no effort.
This Skill also increases the owner’s Damage Resistance and Status Alteration Resistance.
At D-Rank, the owner can decide on up to two Damage Types to increase their Resistance to, for up to 12 Hours and with a Cooldown of 12 Hours.
At C-Rank, the first time every day that the owner of this Skill would die, they are instead completely healed, any Status Alteration on the owner and any Cooldown on them is immediately negated.
{Cooldown 12 Hours [7 Hours].}
_Devouring Evolution: The owner is even more Resistant to Physical, Lightning-, Water-, Curse-Attribute Damage and Status Alterations.
_Devouring Evolution: If the owner recieves no Damage from an attack, their Existence increases with a Buff.
{Max Duration 10 s; Stackable}
Unleash Aura C
This Skill shows the ability and degree of the owner to Unleash their Aura.
At D-Rank the owner can imbue their Aura in every single one of their Melee attacks when the Aura is not Unleashed at the cost of some Energy.
At C-Rank the owner can imbue their Aura in every single one of their Arts, Technique and Spells attacks when the Aura is not Unleashed at the cost of some Energy, being considered as Melee Hits when it comes to additional effects from this Skill.
Unleashed Aura:
_The owner’s Existence Value is greatly Amped.
_Every single Melee Hits from the owner will inflict extra True Damage and Knockback.
_At D-Rank the owner’s Spells and Arts are considered as Melee Hits when it comes to additional effects from this Skill.
_At C-Rank the owner’s Aura is vastly easier to manipulate, generate and sustain.
_At any time the owner can deactivate this Aura to inflict Damage to all Enemies in a Range.
_It is further altered depending on the owner’s other Skills and, in this case, the owner’s Familiars.
Presence: Charm D
This Skill shows the natural ability of the owner to use Vital Mana to cause the Status Effect “Charmed” in everything within a Range equal to the owner’s Grade multiplied depending on Rank [6 * 3m = 18m].
At D-Rank, the owner’s Curse-Attribute Affinity is increased.
Enhancement: Senses E
Increases the Potency and Range of every single one of the owner’s Senses by 10%.
Enhancement: Status Alteration D
Increase the Potency of all Status Alteration Casted by the owner by 30%.
At D-Rank, the owner’s Curse-Attribute Affinity is increased.
_Devouring Evolution: At the cost of Vital Mana, the owner can sent a wave of Energy that will Increase the Status Alteration of any nearby (30 meters) Enemy, Cooldown: 60 seconds.
Ability:
No-Attribute Sorcery C
This Skill denotes the ease and ability with which the owner can uses No Attribute Sorcery, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Sorceries.
No Attribute Sorcery is based upon the use of Mana untainted by any attribute within the owner’s body and without any chant, magical circle or other similar ways based entirely on the owner’s willpower.
At D-Rank this Skill increases the ease with which the owner can manipolate Mana.
At C-Rank this Skill increases the owner’s No Attribute Affinity again.
Artifact Mastery D
The power of all Artifacts Attuned to the owner is increased slightly.
At D-Rank, the owner’s “Unique Arma” and Shapes made by the owner are both considered as Artifacts Attuned to the owner.
Meditation B
This Skill normally lowers the time needed to sleep however a Lunarian has no need for that and, as such, this Skill instead increases the Recovery of all Energy of the owner.
At D-Rank, the owner can now enter in Deep Meditation.
At C-Rank, this Skill increases the owner’s control over their Energy and Boosts the effects of Deep Meditation.
At B-Rank, this Skill increases Essence, Vital Energy and Mana and Boosts the effects of [Deep Meditation] once again.
Deep Meditation:
_While in Active Meditation, the user becomes more Resistant to Status Alterations.
_While in Active Meditation, the user’s Energy and Essence Recovery increases.
_To activate it, 1000 seconds of Meditation is the base Activation Time required and thanks to “High-Speed Processing” C, it is divided by 1,5. {667 seconds}
_Thanks to “High-Speed Processing” C, [Deep Meditation]’s Activation Time is 1,5 times faster.
_Because of “Parallel Processing” C and “High-Speed Processing” C, it is possible to mantain a permament [Deep Meditation] without the use of any Process.
Presence Suppression C
This Skill shows the degree of the owner’s ability to hide one’s own presence.
Thanks to Singularity, all form of Energy within the owner is passively hidden.
At D-Rank, the owner’s Presence Suppression is spread also to their Weapons and Familiars.
At C-Rank, the owner’s Hidden Attacks (Spells and Arts included) deal more Damage. {x1,5}
_Devouring Evolution: While outside of Combat, the owner is even harder to Sense.
High-Speed Processing C
This Skill speeds up the perception of the owner.
At D-Rank, this Skill is applied also to the owner’s Familiars and other Processing-Type Skills.
At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}
Parallel Processing C
This Skill shows the ability of the owner to process information through multiple thoughts at once.
At this Rank, it allows 5 extra Processing.
At D-Rank, this Skill increases the Control of the owner on Energy.
At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}
No-Attribute Magecraft E
This Skill denotes the ease and ability with which the owner can uses No Attribute Magecraft, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Magecraft.
No Attribute Magecraft is based upon the use of Magic Circles or Chants to, through Mana, Manifest a phenomenon upon the World.
Formalcraft E
A Skill that denotes the ability to modify the price and result of Magecraft, depending on Mana Control.
This Skill additionally increases the owner Mana Well and Mana Control.
Crafting C
A Skill that increases the Quality of every single Item Crafted by the owner.
Thanks to “Authority: Black Blood” and “Authority: Vital Mana”, Spells and Shapes Casted using either Black Blood or Vital Mana are influenced by all relevant Crafting-Type Skills as if they are a Crafted Item while the Quality of the Black Blood and Vital Mana themselves are passively increased.
At D-Rank, the Items, Spells and Shapes Created from the owner require less Energy and Materials to be made.
At C-Rank, the Artifacts made by the owner obtain an additional, compatible effect.
True Calamity Eternal Mastery D
The ability to manifest the owner’s true nature, in that case it being a perpetual disaster in humanoid shape, in a superior fighting style Unique to them thanks to their mastery over all forms of combat, creating and allowing full access to Arts based on Unique Skills and increasing the Potency of all Arts of the owner.
This Skill absorbs all other Ability Skills related to weapons and non-Magical combat in general in itself, being strenghtened for each.
This Skill greatly increases the owner’s Vital Energy and Mana Quantity and Recovery, the Potency of Arts, Spells and Crafts related to Weapons and the Existence and Essence of the owner, while decreasing the Cost of all Arts of the owner.
Finally the owner of this Skill will find themselves able to fight at full power, independently of their situation and any Status Alteration on them, positive or negative.
At D-Rank the owner’s Grade increases the base EP, EP multi and EP Recovery of the owner.
Bladesmithing E
This Skill denotes the ability of the owner to make Weapons in general, increasing their Potency by 1%.
Blacksmithing E
This Skill denotes the ability of the owner to make Armors in general, increasing their Potency by 1%.
Oath Making D
Increase the Potency of all Oaths on the owner by 30%.
At D-Rank, this Skill Expands all of the owner’s Oaths once.
Divine Power E
Allows Authority-based Manipulation of things the owner can feel.
Additionally also enhances the owner’s base EP and EV.
Counterspell D
The Ability of the owner to not only disrupt a Spell but also to incite a backlash on its Caster, so long as this last one can be Sensed, by spending Vital Mana.
The owner can only affect Spells fueled by less Energy than the amount used for the activation of this Skill, the backlash varying depending on the difference between their Spell Values as True Damage.
Alternatively, the owner can negate a certain amount of Attributes, giving up on the backlash but in its place being much more effective.
At D-Rank, this Skill’s effects are passively infused in the owner’s Vital Mana and Aura.
True Calamity Runic Supremacy E
An highest-Class Runic Skill, showing the owner’s Ability to make their own Runic Language and even understanding other Runic Languages.
This Runic Cipher is specialized mostly upon the Conversion and Fusion of various forms of Energy and Matter in varied ways.
In addition to that, the Base Essence, Existence, Vital Mana and Vital Mana Control of the owner is increased.
{Known Concepts:
Matter: Blood, Shadow, Black_Blood, Soul;
Energy: Vital_Energy, Mana, Vital_Mana, Energy;
Phenomenon: Conversion, Fusion, Transfer, Absorption, Generation, Storage;
Beings: Human, Elf, Ghoul, Vampire, Ancestor, Lunarian; Luna, Amber, Sabel, Mafel; Moon}
Attribute Conversion E
The ability of the owner to quickly convert their Attributes into each other, Composite Attributes and even Altered Attributes.
In addition, this Skill increases the owner’s Mana Control and the Affinity of the owner towards the one they have the highest Affinity towards, increase that affected the owner’s No Attribute Affinity. [Attribute Affected: Air, Fire, Electricity, Water, Earth]
[Altered Attributes derived from: No Attribute Affinity; Blood]
Magicules sources.
#Lunarian #Singularity #Authority:Black_Blood
A process to convert Blood in Magicules, depending on the amount of Magicules the victim had.
The amount of Magicules gained is equal to 100 plus the total amount of Magicules the former owner absorbed.
Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.
Additionally because of the Innate Skill “Authority: Black Blood” the efficiency is further enhanced to 110%.
The final gain of Magicules is 100 plus the Magicules absorbed by the victim, all of it increased to 110% or 100 plus the Magicules absorbed by the victim lowered to 10% if “Devouring Evolution” is Activated.
#Soul_Harmony
A process to automatically gain Magicules equal to the sum total of all other Skills the owner possess depending on their Rank times 7 every day.
E=1; D=3; C=5; B=7; A=10.
At the moment the Owner possesses, other than Soul Harmony:
10->9 E-Rank;
9 D-Rank Skills;
11->12 C-Rank Skills;
2 B-Rank.
Every day, then, the owner will gain 110 Magicules times 7, 770.
#Unique_Arma #Singularity
A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.
E=100; D=300; C=500; B=700; A=1k
At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1.000 Magicules.
#Devouring_Evolution
A process to automatically gain Magicules every day equal to the value of the Grade times 100.
At the moment the Grade is 6 and so, every day, the owner will gain 600 Magicules.
#Core_Implosion
A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.
At the moment Luna has 141k Magicules, leading to a gain of 141 Magicules.
Familiars:
_Coordination Link
All those in the Coordination Link no longer interfere with each other while Casting.
All those in the Coordination Link have their Existence increased by 25%.
All those in the Coordination Link have their Energy Recovery increased by 23%.
All those in the Coordination Link have their Energy Quality increased by 20%.
_Vision D/D
Third Eye of Physicality C/C
Weapon Mastery C/C
Projectile Fire C/C
Coordination C/C
Soul Sight E/C
Air-Attribute Sorcery E/C
_Warden D/D
Imperial Scale C/C
Physical Resistance C/C
Metallic Body C/C
Coordination C/C
Barrier C/C
Cold Immunity E/C
Adaptability E/C
Earth-Attribute Magecraft E/C
_Ash D/D
Fire-Attribute Magecraft C/C
High-Speed Flight C/C
Coordination C/C
Acceleration C/C
_Blitz D/D
Magnetic Amplification C/C
Electrify C/C
Lightning-Attribute Amplification C/C
Coordination C/C
Lightning-Attribute Druidry E/C
_Spirit E/D
Undying Body E/C
Coordination E/C
_Core E/D
Dragon Heart E/C
Coordination E/C
Breath Attack E/C
Draconic Affinity E/C
Elemental Manifestation E/C
Mates
Mafel (Spectral Elf D; US Malice Generator D)
Sabel (Human D; US Unknown)
Amber (Demon Phoenix C; US Piercer E)
Stored Souls
Aurora (Ice Tyrant Dragon C; US Bestower D)
Curse Elemental
Vows:
“I will always be in a state of “Deep Meditation”.”
The Recovery and Control of Energy of the User is increased;
The owner’s Status Alterations Resistance is increased.
The owner’s Status Alteration Resistance is also applied internally.
[Multi: x 1,1 x 1,3 = 1,43]
“I will never use Vital Energy and Mana separated.” - DISABLED [7 Days]
The Quality, Recovery and Control of Vital Mana is increased.
The owner’s Vital Mana naturally flows in the World around them, allowing her to create a False Domain with increased control over Vital Mana.
[Multi: x 1,1 x 1,3 = 1,43]
“I will never use Blood and Shadows separated.” - DISABLED [7 Days]
The Quality and Control of Black Blood is increased;
Buff effectiveness on the owner is increased.
The Black Blood of the owner can become very corrosive and the objects corroded are considered to be eaten.
[Multi: x 1,1 x 1,3 = 1,43]
“I will never use Artifact made by other’s hands if they aren’t made explicitly for me.”
The power of all Artifacts Attuned with the owner is increased;
The power of all Artifacts made by Luna is increased.
The lowest Quality Material of an Artifact made by the owner is considered equal to the second lowest.
[Multi: x 1,1 x 1,3 = 1,43]
Attuned Artifacts (7):
Iridescent blood
_A large mass of Black Blood vaguely cross-shaped and enveloped in bandages.
_Effect: The one Attuned to this Artifact can freely change the color of their own blood while using no Energy or suffering any strain at all;
_Extra Effect: The Effect is active even while within the Wielder’s shadow.
Familiar Holder Artifact Set (1, 6, 7, 8, 10, 11/?)
_Artifacts made to hold within a Familiar, made of a mix of Orichalcum and Black Blood brought up to the Quality of Orichalcum, made to hold a single Familiar and demonstrate some of its power throught the Artifact’s Wielder, so long as they are the Familiar’s Master; As they are Attuned Orichalcum, they cannot be destroyed or stolen.
_Material: somewhat-liquid metal of various colors with a gem, very opaque while inactive, present; Once it is active, it becomes made of somewhat-liquid crystals with extra particulars.
_Number 1: necklace
_Numbers 2-10: simple metal bands functioning as rings associated each with a different Attributes (In order: Holy, Curse, Light, Dark, Air, Fire, Lightning, Water, Earth) and a different finger (In order by pair: R/L thumb, R/L pinky, R/L index, R/L middle, R ring)
_Number 11: much more elaborated ring.
Familiar Holder Artifact #1
_Necklace with a chain ending in an upside-down skull holding its gem within its mouth.
_Metal color: Grey.
_Gem aspect: Grey; Once active: it constantly ripples, revealing and hiding various skull-like shapes on its surface, almost as if they were souls trying to escape from within only to be pulled back down.
_Effect: Containing the Familiar called Spirit.
__Vessel Effect: It holds the Wielder’s Soul together, increasing its Durability.
__Extra Effect: The Wielder may be considered an Undead if this would be advantageous to them.
Familiar Holder Artifact #6
_Metal band functioning as a ring with a small gem at its center; right index finger.
_Metal color: Sky blue.
_Gem aspect: Green; Once active: it constantly ripples in a pattern similar to a storm.
_Effect: Containing the Familiar called Vision.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Air-Attribute Affinity (Max. 100%).
__Extra Effect: The air around the Wielder subtly helps them, both in and out of combat, increasing their chance to hit and dodge attacks and traps.
Familiar Holder Artifact #7
_Metal band functioning as a ring with a small gem at its center; left index finger.
_Metal color: Gold.
_Gem aspect: Red; Once active: it constantly moves like a wild, vivid flame.
_Effect: Containing the Familiar called Ash.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Fire-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder is surrounded by warmth that increases their Resistance to both heat and cold.
Familiar Holder Artifact #8
_Metal band functioning as a ring with a small gem at its center; right middle finger.
_Metal color: Bronze.
_Gem aspect: Blue; Once active: it shows a mass of sparks at its core.
_Effect: Containing the Familiar called Blitz.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Lightning-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder naturally emits a magnetic field that slows down and weakens metallic attacks on them.
Familiar Holder Artifact #10
_Metal band functioning as a ring with a small gem at its center; right ring finger.
_Metal color: Dark Red.
_Gem aspect: Orange; Once active: it constantly spins on itself, half-compressing inward before expanding outward in a cycle.
_Effect: Containing the Familiar called Warden.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Earth-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder is enveloped by a tight, very weak barrier of Damage Reduction.
Familiar Holder Artifact #11
_Elaborated ring raffigurating the head of a True Dragon covering most of the phalanx, its eyes being composed by its hidden gem; left ring finger.
_Metal color: Black, scale-like.
_Gem aspect: All colors; Once active: it starts shining and releasing a violent Aura.
_Effect: Containing the Familiar called Core.
__Vessel Effect: It confers to the Wielder access to either one Skill at D-Rank or two Skills at E-Rank in a list of Draconic Innate Skills [Dragon Flight, Soul Sight, Elemental Manifestation, Dragon Heart, Imperial Scale, Elemental Roar].
__Extra Effect: The Wielder may be considered a Dragon if this would be advantageous to them; It also confers the effects of the Innate Skill “Enhancement: Domain” E to the owner.

