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Chapter 100: Desperate Rush Against Time, Part ???

  664 10/11 3:07 (Autumn, Day, Midrar)

  A new wave of power flowed from Luna’s orb and into her horns, her five completed Lenses trembling and shifting before they splitted into two parts that soon rejoined together, the first having the purpose of applying a Substance to the Vital Mana while the second would apply the Form of said Attributes to the Energy passing through them.

  The palms of Luna’s four extra limbs pointed towards Joule-Mark’s vague position, her five refined Focusing Lenses floating in place before the Lunarian, her Hands opening wide and from each of them releasing pulses of Energy through the Lenses and erupting into various elemental bursts that fell upon the Human-Spirit Hybrid in a deadly barrage of Altered Attributes derived from both her blood and No-Attribute Magic.

  A continuous bombardament of Energy that turned the planure all around into a devastated mess, ash filling the air, trees being uprooted and shattered into falling pieces, rocks being sent flying before crashing down into shards, crystals of all kind erupting from the ground and a thin layer of a mix of blood-like water and a reflective liquid covered the newly made crater, grey and crimson flames raging upon it all, eating into each other and growing ever more violent.

  Joule-Mark breathed in deeply, his mad rush towards the Lunarian instead of away being the only thing that saved their life as they were able to stop behind the Lunarian just in the nick of time. “All of her attacks are direct releases of power without being able to be manipulated further once launched. Probably a condition of the Lenses themselves.” They noted aloud, glowing eyes narrowed in concentration.

  The one enveloped in Shining Bolts immediately turned around, accumulating the Light-Attribute around their flesh and blood arm and throwing it like a javelin towards the white haired one’s still turned back, aiming on impaling her right between her shoulder blades.

  Luna turned just in time to take a swing with one of her now both sharpened and hardened wings at the attack, turning its feathers into a mass of blades that shredded the spear into pieces, willingly and forcefully lowering her own Status Alteration Nullification to just a Resistance, enough to allow the Light Infection caused by the strike to affect her but far from enough to , this way increasing her understanding of the Light-Attribute itself.

  As the Light-Attribute Vital Mana scoured through Luna’s insides, finding no purchase in her flesh nor being able to destabilize her holding of her Blank Flames, as those last ones were used as part of the fuel for Luna’s sudden new transformation, Luna observed with part of her attention the way that the Light Infection was influencing her.

  Vital Mana accumulated around her new tail, condensing upon the eight-sided blade upon its end before she swung towards the Human-Spirit Hybrid, a long crescent blade rupturing a glowing scar in Joule-Mark’s previous location, having vanished in a white flash.

  Joule-Mark reappeared, the immense speed that they gained while in [Avatar Manifestation] and using the combination of the Light- and Lightning-Attributes, the two Attributes whose speed was in general a particularly important and notable portion of their effectiveness, was more than enough to, for breaf moments, completely escape from Luna’s notice.

  Especially once they started using brief, one second long, bursts of their Unique Skill Time Walker aiming for the exact moment Luna lost sight of them so that they could prolong the time they were outside of her field of view, moving erratically in order to confuse the Lunarian.

  Said red-eyed one simply did her best to follow and keep the Human-Spirit Hybrid in her sight, viewing her difficulty as a new training opportunity.

  Her hands rose fully, closing her eyes tightly and breathing in deeply, her five completed Lenses splitting in two layers each and then rejoining together in a different configuration than before, separating the Attributes among the various Focusing Lenses and passing Vital Mana through them.

  Joule-Mark’s eyes widened in alarm, watching as Terran Lightning, Windswept Tears, Smoldering Winds, Galvanic Embers and Wave Gem manifested around her, the long strings of black and gold lightning, the liquified air, the burning winds, the blue and yellow flames and long blue crystals floating around her body before snapping her eyes wide open.

  By using the already high compatibility between the Attributes involved, she caused her Windswept Tears to rain down all over the place before releasing a wave of blue and yellow flames that spread between the transparent droplets that floated in mid-air, the electrifying flames flowing between the liquified water before exploding, filling the air underneath her with a wave of yellow and blue flames, eliminating the matter of not knowing where exactly Joule-Mark’s current location by simply destroying everything with the bonus of threatening the other Spirit involved and forcing them to actually rejoin the fight or be annihilated.

  And exactly as she immagined, Flux was forced to raise a glowing wall of dense, Purification-Infused waters to disperse the flames around them, saving themselves from the electrifying flames that soon spread all around the ground, surrounding them within a raging wall of Lightning-Attribute flames, sparks flaring violently around and above the flames.

  The Flowing Spirit, their body glowing brightly because of the Purification-Attribute currently being imbued within their own body, stood still in a relatively intact patch, the area immediately around her having filled with a relatively dense mist that isolated her from the flames that tried to envelop her in their electrifying grasp, their hiding place having been destroyed in the previous blaze and their previous preparation having needed to be hastily repurposed to protect their temporary Vessel instead of their planned attack.

  Luna turned towards the revealed Spirit, her wings starting to beat a couple of times before she launched her following attack, black thunder with a golden shine brightening the area around her, condensating and then erupting in several lightning bolt directed towards the surprised Spirit, the air screaming violently at the speed of the Earth-Attribute Vital Mana.

  Flux’s eye-like spots all over their fluid body widened briefly, the mist intensifying around them before throwing them as far away as possible from the incoming lightning strikes, being able to pull themselves away from most of the strikes and rising some small obstacles in the way of some more, aiming on detonating them in advance, yet most was not all.

  And as she planned, Joule-Mark was forced to launch their own Shining Bolts to block Luna’s own, revealing their current position to the Lunarian and in this way opening themselves up for the white haired one, long spears of blue crystals raining down upon the Vessel’s vague location while at the same time, to stop the Interplanar Being from interfering for right now, launching a tornado of burning wind to bat at the Spirit and force them further back or risk evaporating because of the dry heat contained within the red twister.

  As black and white lightnings fougth in the sky above the Flowing Spirit, light golden flashes illuminating their blue body briefly yet still being unable to distract them from the incoming storm of arid winds, the much more pressing danger to her current Vessel, taking the small particles of blue metals within them, the hidden Runic Array through which they could control a Vessel made of water without any issues, hurriedly moving the Array deeper in to shield it as much as possible from the Smoldering Winds.

  Yet, Flux wasn’t the one most in danger from Luna’s attack as while their Vessel’s watery body would be ripped apart and evaporate rapidly under that type of assault, this would only mean that their Runic Array would rapidly deteriorate and they would return to rest within their Aler to recover while Flux-Mark instead was in a much more precarious situation than the Spirit themselves.

  The attack launched at the one using [Avatar Manifestation] was a rain made by sharpened shards of Wave Gems, the Composite Attribute obtained once Water-Attribute assumes the Form of the Earth-Attribute, and while their sharpness was not something that the one enveloped in Shining Bolts could ignore, the real danger was in the wave of highly-pressurized water explosions that followed the sapphire-like spears impaling themselves in the ground.

  Joule-Mark could only blur in place, deflecting away as many of the spears as they could, as gently as they could so that they would not detonate right against their body, tightening a layer of Vital Mana around their body to soften up the shockwave caused by the crystals erupting into intense bursts of water that not only shattered the ground and rose a mix of dust and dirt battered against their body and sending them crashing down on the ground.

  Light-Attribute Vital Mana taking the Form of Lightning-Attribute, made thanks to Joule’s and Mark’s combined comprehension gained from both the Human’s previous Timelines and a Roaring Spirit’s own innate understanding of Energy, flared violently around and especially deep inside of their body to vastly accelerate their speed.

  The Human-Spirit Hybrid turned towards the Lunarian, landing softly on the muddy ground now underneath their feet, starting to work out the particulars of her transformation, quickly being able to figure out that all of her Skills were being externalized in her new form, both directly and indirectly.

  And they could also guess what this form was, even if they hated the meaning of it, the ability someone would obtain upon reaching Unleash Aura at A-Rank, the ability called [Auric Manifestation] that forcefully manifests someone’s Skills into their physical Form, yet she had that Skill only at C-Rank, far from enough for her to use this ability normally.

  In theory at least considering how it was evident that the white haired one was able to use it, in a way that they could guess was based on her nature as a living dead star demonstrated by her Unique Skill Singularity and using as additional fuel plenty of Vital Mana, the Blank Flames she previously created, some Orichalcum and at least a considerable amount of her remaining time, all those while having a Skill like Core Implosion that functioned as a rough blueprint.

  Joule-Mark, unknowing of all the matters involved in her acquiring this Form, simply decided to ignore the impossibility of the situation itself and focus on how they could deal with her, trying to figure out the proprierties of the Form before them.

  Beyond the obvious fact that some of the Skills would already be part of her, she was now composed entirely out of a mix of Black Blood, Vital Mana and Aura, that would then be enhanced and influenced by Luna’s own Divine Power, her two Enhancement Skills, Crafting, Bladesmithing, Blacksmithing, Artifact Mastery, Oath Making and True Calamity Eternal Mastery, all of those Skills influencing the whole that was her body while taking in some physical aspects of her Familiars through her Familiar Summoning.

  In addition, her nine Lenses were based on her various Magic-based Skills, her No-Attribute Sorcery, No-Attribute Magecraft, Formalcraft, True Calamity Runic Supremacy and especially her Attribute Conversion while somehow emanating a very small presence to other Being’s Senses that was all the same starting to inflict ‘Charm’ to everyone that looked at her with her armor an evident recall to her Unique Arma.

  Finally was the star that floated above her head, demonstrated most strongly her Unique Skill, Soul Harmony, Devouring Evolution and Counterspell, intent on maximizing the amount of Energy she would acquire and have available at any given time.

  Joule-Mark immediately sent a bright white lightning bolt at their pale enemy, not waiting for her reaction but instead starting to Channel ever more of their Vital Mana for the next stage of the battle.

  Luna, upon seeing the Shining Bolt falling rapidly towards her, merely readjusted her Lenses, a chunk of Hollow Jewel manifesting briefly in front of her to absorb the bright, lightning-like ray of light before she sent the now pulsing crystal up to the orb floating above her head, shredding it apart under its gravity and turning the bright crystal into a mass of Energy that joined that already present there, at the same time refueling her Reserves and increasing her understanding of the Light-Attribute.

  The Human-Spirit hybrid dashed left, keeping their eyes stuck to the transformed Lunarian, knowing that the moment they lost sight of her, she would inevitably become invisible to sneak attack them, if nothing else just to remind them to be more careful.

  After all, he very well knew that at the moment she was oscillating between a cat playing with its food, a big cat actively hunting prey and someone testing out their own limits, with her current emotional situation constantly changing as her power and their Party’s perceived threat fluctuated wildly.

  This meant one thing and one thing alone, that they needed to deal with her right here and now, before she fully mastered her new level of power and would turn it against their Party in full.

  ---

  Status

  Magicules 141.379

  Grade VI

  Magicules a Day 770 + 1.000 + 600 + 141 = 2.511

  Titles: N/A

  Resistances

  Damage Resistance (Internal included)

  Status Effect Nullification (Internal included)

  Racial:

  Lunarian D

  A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.

  The owner has no need for breathing and this body will not be affected by time, finding it easy to use their Vital Energy, that will regenerate automaticaly.

  The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database; at this Rank this knowledge while mostly subconscious, can be accessed actively.

  The owner will have increased Resistance to all Attributes and a natural Resistance to Status Effects.

  The owner is able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.

  The owner will also, normally, have a large increase to their Affinity to both Dark and Curse Attributes but because of “Singularity” the increase is redirected towards No Attribute Affinity.

  Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner of this Skill’s, adding their knowledge to the Moon’s database.

  At D-Rank the owner can now either create Familiars out of the stored Souls or, given enought Mana and Vital Energy, can resurrect them.

  The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.

  Also at D-Rank the owner can use Vital Energy to control and shape their Blood and Mana to Shape shadows and thanks to “Singularity”, the owner is able to Shape Black Blood instead.

  Unique:

  Singularity C

  A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.

  The owner of such a Soul cannot use any Attribute Magic of any type; however Magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.

  Additionally Limits on Magical Affinities, Energy Control and Conversion Efficiency will be nullified.

  The final effect at E-Rank will be that the increases in an Attribute Affinity will, instead, increases No Attribute Affinity.

  At D-Rank, all Sustain Costs are negated and the Stability of any construct made of Energy is brought to the maximum.

  At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.

  At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to properly bring it to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost but with a Cooldown of 30 days {20 days}.

  Growth:

  Soul Harmony B

  This Skill denotes that the owner’s Soul is moving towards harmony guided by their Unique Skill, their Soul being strenghtened by this process and increased ease of use of the owner’s Energy and their Potential.

  Finally, every day, the owner will receive Magicules equal to the total Rank of all their other Skills times 7.

  At D-Rank the owner’s Vital Energy and Mana Quantity are further increased.

  At C-Rank, the owner’s Soul is further in harmony with itself reducing sharply Cooldowns while enhancing their Essence and Existence.

  At B-Rank, the owner’s Vital Energy Quality and Recovery and Mana Quality and Recovery are increased.

  Unique Arma: Sorcerous Armor of the Singularity C

  A person could be considered such if they have an Unique Skill, whether Active or not.

  This is nothing but the use of Orichalcum to manifest it in a physical form able to be wielded only by its owner.

  This particular Unique Arma is derived by the Unique Skill “Singularity” and, as such, is extremely efficient at Converting, Transfering and Amplifying Energy.

  Additionally, this Skill increases the Quantity and the Recovery of Energy of the owner, depending on this and the Unique Skill “Singularity”’s Rank.

  Manifested State:

  _At E-Rank this Skill increases the Existence of the owner and their Spells, Techniques, Arts and Creation are Casted as if with extra Energy depending on this Skill’s Rank.

  _At D-Rank the owner’s Damage Resistance is increased and so is the Quality of all Energy of the owner.

  _At C-Rank it will be able to awaken by using the command “Awaken!”.

  _This Skill manifests for the moment as two armored gloves covering a little beyond the owner’s forearm and armor that covers the owner’s feet and a little beyond their foreleg; principally made of a black scale-like material, had a circle made of Orichalcum on the center of it, both in the palm and the back of the hand with details in platinum around them connecting with a bracelet made of the same material around her wrist.

  Awaken State:

  _While in the Awakened State, all incoming damage is reduced while the Existence of the owner is increased.

  _The Cooldown is equal to one hour plus the Activation Duration {60 minutes + Activation Duration/1,7}.

  _While it is Awakened, it constantly absorbs Vital Mana from the owner.

  Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.

  Devouring Evolution D

  This Skill denotes the ability of the owner to devour other Beings and take in their power to expand the owner’s own Skills and increases their Potential at the cost of any potential Familiar or 100% of the Magicules to be absorbed.

  Finally, every day, the owner will receive Magicules equal to this Skills Grade times 100.

  At D-Rank, this Skill will Activate automatically once enough “blood” is drinked by the owner while their control over this process is increased.

  Core Implosion E

  This Skill demonstrates the ability of the owner to temporary crush down their own Essence into Power, using in this case a combination of “Authority: Black Blood”, “Authority: Vital Mana”, “Unleash Aura” and “Singularity” to temporarily increase all of the owner’s Skills’ Rank (other than this one) by one.

  In addition, this act passively increases the owner’s Potential, Essence, Essence Recovery, Existence, Vital Mana, Vital Mana Control, Vital Mana Quality and Vital Mana Recovery and grants an amount of Magicules each day depending on the total amount of Magicules absorbed by the owner.

  Core Implosion State:

  _Cost: Max EP x 0,5; Vital Mana x 0,5; Cannot Recover EP while in this state;

  _Increase the Rank of all other Skills of the owner.

  Innate:

  Regeneration C

  This Skill denotes that the owner is able to Heal themselves using Vital Mana alone.

  In this particular case, however, the Skill function as an Enhancement towards the Healing caused by the nature of the owner as a Lunarian.

  At D-Rank this Skill also further increases the well of Vital Energy and Mana of the owner.

  At C-Rank, the owner is more resilient to Status Alteration and can Heal even more efficiently.

  _Devouring Evolution: The owner now passively heals without the use of Energy.

  Authority: Vital Mana D

  This Skill denotes the Authority of the owner over the use and creation of Vital Mana.

  It automatically fuses together Vital Energy and Mana within the owner and thanks to Unique Skill “Singularity”, the Efficiency of said fusion is set to a minimum of 100% while the process itself is instantaneos and passive.

  It allows the owner to feel Vital Energy, Mana and Vital Mana around them in a Range equal to the Grade twice multiplied depending on Rank. [6m*2*1,3*1,1 = 17,1m]

  This Skill can be used to boost an object with Vital Mana to Shape an existing Spell within it, power depending on the Rank of this Skill and the Rank of the Sorcery Skill in question.

  This Skill can be used to make independent Shapes out of Vital Mana, depending on this Skill, Control and the Affinity of the owner towards the chosen Attribute; they are transparent except for their outline and can be manipulated freely.

  At D-Rank, the Quality of Vital Energy and Mana is increased further.

  _Devouring Evolution: The owner can make a maximum number of Self equal to the owner’s Grade, each one of them has all the Skill of the owner at E-Rank; Additionally, all other Shapes made from this Skill inherit one Skill of the owner at E-Rank;

  _Devouring Evolution: The owner’s Vital Energy and Mana Quality, Quantity and Recovery is increased even further and she can now manifest her highest Affinity, the No Attribute one in this case, in the area around her.

  Familiar Summoning C

  This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.

  In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Skill, even if they still require Vital Energy and Mana to be Summoned.

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  Additionally the growth of all Familiars is increased.

  At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].

  At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].

  _Devouring Evolution: The owner of this Skill has the Effect of the Skill “Coordination” D when it comes to the owner’s Familiar.

  _Coordination D:

  __The owner is Linked to the “Coordination Link”.

  __All those in the Coordination Link no longer interfere with each other while Casting.

  __All those in the Coordination Link have their Existence Amped by x 1,03 [EV].

  __All those in the Coordination Link have their Recovery Amped by x 1,03 [EP, Vital Mana].

  Authority: Black Blood C

  This Skill denotes the authority of the owner over the use of Black Blood.

  It automatically fuses the Blood and Shadow of the user, rising the quality further and vastly strenghtening the owner’s EP, EV and their Energy Quantity.

  Said Black Blood can transfer all kind of Energies from and to the owner of the Skill, other Beings or towards objects or Spells to boost them to beyond their limit.

  It also allows the owner to absorb the blood of others into themselves to convert it into Energy or, if the process is fatal or done on a freshly killed corpse, Magicules.

  This Skill can also store objects and non-living beings within the owner’s Black Blood.

  It allows the owner to Sense Blood, Shadow and Black Blood around them in a Range equal to the Grade twice multiplied depending on Rank. [6m*2*1,5*1,1 = 19,8m]

  At D-Rank, the Quality of Black Blood as a Material is increased even further.

  At C-Rank, this Skill allows the owner to convert themselves into Black Blood and then reforming their body at will, given the presence of enough Black Blood.

  Lunar Resistance C

  This Skill denoted the ability of the owner to comfortably live in an actively hostile territory with no effort.

  This Skill also increases the owner’s Damage Resistance and Status Alteration Resistance.

  At D-Rank, the owner can decide on up to two Damage Types to increase their Resistance to, for up to 12 Hours and with a Cooldown of 12 Hours.

  At C-Rank, the first time every day that the owner of this Skill would die, they are instead completely healed, any Status Alteration on the owner and any Cooldown on them is immediately negated.

  {Cooldown 12 Hours [7 Hours].}

  _Devouring Evolution: The owner is even more Resistant to Physical, Lightning-, Water-, Curse-Attribute Damage and Status Alterations.

  _Devouring Evolution: If the owner recieves no Damage from an attack, their Existence increases with a Buff.

  {Max Duration 10 s; Stackable}

  Unleash Aura C

  This Skill shows the ability and degree of the owner to Unleash their Aura.

  At D-Rank the owner can imbue their Aura in every single one of their Melee attacks when the Aura is not Unleashed at the cost of some Energy.

  At C-Rank the owner can imbue their Aura in every single one of their Arts, Technique and Spells attacks when the Aura is not Unleashed at the cost of some Energy, being considered as Melee Hits when it comes to additional effects from this Skill.

  Unleashed Aura:

  _The owner’s Existence Value is greatly Amped.

  _Every single Melee Hits from the owner will inflict extra True Damage and Knockback.

  _At D-Rank the owner’s Spells and Arts are considered as Melee Hits when it comes to additional effects from this Skill.

  _At C-Rank the owner’s Aura is vastly easier to manipulate, generate and sustain.

  _At any time the owner can deactivate this Aura to inflict Damage to all Enemies in a Range.

  _It is further altered depending on the owner’s other Skills and, in this case, the owner’s Familiars.

  Presence: Charm D

  This Skill shows the natural ability of the owner to use Vital Mana to cause the Status Effect “Charmed” in everything within a Range equal to the owner’s Grade multiplied depending on Rank [6 * 3m = 18m].

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  Enhancement: Senses E

  Increases the Potency and Range of every single one of the owner’s Senses by 10%.

  Enhancement: Status Alteration D

  Increase the Potency of all Status Alteration Casted by the owner by 30%.

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  _Devouring Evolution: At the cost of Vital Mana, the owner can sent a wave of Energy that will Increase the Status Alteration of any nearby (30 meters) Enemy, Cooldown: 60 seconds.

  Ability:

  No-Attribute Sorcery C

  This Skill denotes the ease and ability with which the owner can uses No Attribute Sorcery, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Sorceries.

  No Attribute Sorcery is based upon the use of Mana untainted by any attribute within the owner’s body and without any chant, magical circle or other similar ways based entirely on the owner’s willpower.

  At D-Rank this Skill increases the ease with which the owner can manipolate Mana.

  At C-Rank this Skill increases the owner’s No Attribute Affinity again.

  Artifact Mastery D

  The power of all Artifacts Attuned to the owner is increased slightly.

  At D-Rank, the owner’s “Unique Arma” and Shapes made by the owner are both considered as Artifacts Attuned to the owner.

  Meditation B

  This Skill normally lowers the time needed to sleep however a Lunarian has no need for that and, as such, this Skill instead increases the Recovery of all Energy of the owner.

  At D-Rank, the owner can now enter in Deep Meditation.

  At C-Rank, this Skill increases the owner’s control over their Energy and Boosts the effects of Deep Meditation.

  At B-Rank, this Skill increases Essence, Vital Energy and Mana and Boosts the effects of [Deep Meditation] once again.

  Deep Meditation:

  _While in Active Meditation, the user becomes more Resistant to Status Alterations.

  _While in Active Meditation, the user’s Energy and Essence Recovery increases.

  _To activate it, 1000 seconds of Meditation is the base Activation Time required and thanks to “High-Speed Processing” C, it is divided by 1,5. {667 seconds}

  _Thanks to “High-Speed Processing” C, [Deep Meditation]’s Activation Time is 1,5 times faster.

  _Because of “Parallel Processing” C and “High-Speed Processing” C, it is possible to mantain a permament [Deep Meditation] without the use of any Process.

  Presence Suppression C

  This Skill shows the degree of the owner’s ability to hide one’s own presence.

  Thanks to Singularity, all form of Energy within the owner is passively hidden.

  At D-Rank, the owner’s Presence Suppression is spread also to their Weapons and Familiars.

  At C-Rank, the owner’s Hidden Attacks (Spells and Arts included) deal more Damage. {x1,5}

  _Devouring Evolution: While outside of Combat, the owner is even harder to Sense.

  High-Speed Processing C

  This Skill speeds up the perception of the owner.

  At D-Rank, this Skill is applied also to the owner’s Familiars and other Processing-Type Skills.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  Parallel Processing C

  This Skill shows the ability of the owner to process information through multiple thoughts at once.

  At this Rank, it allows 5 extra Processing.

  At D-Rank, this Skill increases the Control of the owner on Energy.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  No-Attribute Magecraft E

  This Skill denotes the ease and ability with which the owner can uses No Attribute Magecraft, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Magecraft.

  No Attribute Magecraft is based upon the use of Magic Circles or Chants to, through Mana, Manifest a phenomenon upon the World.

  Formalcraft E

  A Skill that denotes the ability to modify the price and result of Magecraft, depending on Mana Control.

  This Skill additionally increases the owner Mana Well and Mana Control.

  Crafting C

  A Skill that increases the Quality of every single Item Crafted by the owner.

  Thanks to “Authority: Black Blood” and “Authority: Vital Mana”, Spells and Shapes Casted using either Black Blood or Vital Mana are influenced by all relevant Crafting-Type Skills as if they are a Crafted Item while the Quality of the Black Blood and Vital Mana themselves are passively increased.

  At D-Rank, the Items, Spells and Shapes Created from the owner require less Energy and Materials to be made.

  At C-Rank, the Artifacts made by the owner obtain an additional, compatible effect.

  True Calamity Eternal Mastery D

  The ability to manifest the owner’s true nature, in that case it being a perpetual disaster in humanoid shape, in a superior fighting style Unique to them thanks to their mastery over all forms of combat, creating and allowing full access to Arts based on Unique Skills and increasing the Potency of all Arts of the owner.

  This Skill absorbs all other Ability Skills related to weapons and non-Magical combat in general in itself, being strenghtened for each.

  This Skill greatly increases the owner’s Vital Energy and Mana Quantity and Recovery, the Potency of Arts, Spells and Crafts related to Weapons and the Existence and Essence of the owner, while decreasing the Cost of all Arts of the owner.

  Finally the owner of this Skill will find themselves able to fight at full power, independently of their situation and any Status Alteration on them, positive or negative.

  At D-Rank the owner’s Grade increases the base EP, EP multi and EP Recovery of the owner.

  Bladesmithing E

  This Skill denotes the ability of the owner to make Weapons in general, increasing their Potency by 1%.

  Blacksmithing E

  This Skill denotes the ability of the owner to make Armors in general, increasing their Potency by 1%.

  Oath Making D

  Increase the Potency of all Oaths on the owner by 30%.

  At D-Rank, this Skill Expands all of the owner’s Oaths once.

  Divine Power E

  Allows Authority-based Manipulation of things the owner can feel.

  Additionally also enhances the owner’s base EP and EV.

  Counterspell D

  The Ability of the owner to not only disrupt a Spell but also to incite a backlash on its Caster, so long as this last one can be Sensed, by spending Vital Mana.

  The owner can only affect Spells fueled by less Energy than the amount used for the activation of this Skill, the backlash varying depending on the difference between their Spell Values as True Damage.

  Alternatively, the owner can negate a certain amount of Attributes, giving up on the backlash but in its place being much more effective.

  At D-Rank, this Skill’s effects are passively infused in the owner’s Vital Mana and Aura.

  True Calamity Runic Supremacy E

  An highest-Class Runic Skill, showing the owner’s Ability to make their own Runic Language and even understanding other Runic Languages.

  This Runic Cipher is specialized mostly upon the Conversion and Fusion of various forms of Energy and Matter in varied ways.

  In addition to that, the Base Essence, Existence, Vital Mana and Vital Mana Control of the owner is increased.

  {Known Concepts:

  Matter: Blood, Shadow, Black_Blood, Soul;

  Energy: Vital_Energy, Mana, Vital_Mana, Energy;

  Phenomenon: Conversion, Fusion, Transfer, Absorption, Generation, Storage;

  Beings: Human, Elf, Ghoul, Vampire, Ancestor, Lunarian; Luna, Amber, Sabel, Mafel; Moon}

  Attribute Conversion E

  The ability of the owner to quickly convert their Attributes into each other, Composite Attributes and even Altered Attributes.

  In addition, this Skill increases the owner’s Mana Control and the Affinity of the owner towards the one they have the highest Affinity towards, increase that affected the owner’s No Attribute Affinity. [Attribute Affected: Air, Fire, Electricity, Water, Earth]

  [Altered Attributes derived from: No Attribute Affinity; Blood]

  Magicules sources.

  #Lunarian #Singularity #Authority:Black_Blood

  A process to convert Blood in Magicules, depending on the amount of Magicules the victim had.

  The amount of Magicules gained is equal to 100 plus the total amount of Magicules the former owner absorbed.

  Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.

  Additionally because of the Innate Skill “Authority: Black Blood” the efficiency is further enhanced to 110%.

  The final gain of Magicules is 100 plus the Magicules absorbed by the victim, all of it increased to 110% or 100 plus the Magicules absorbed by the victim lowered to 10% if “Devouring Evolution” is Activated.

  #Soul_Harmony

  A process to automatically gain Magicules equal to the sum total of all other Skills the owner possess depending on their Rank times 7 every day.

  E=1; D=3; C=5; B=7; A=10.

  At the moment the Owner possesses, other than Soul Harmony:

  10->9 E-Rank;

  9 D-Rank Skills;

  11->12 C-Rank Skills;

  2 B-Rank.

  Every day, then, the owner will gain 110 Magicules times 7, 770.

  #Unique_Arma #Singularity

  A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.

  E=100; D=300; C=500; B=700; A=1k

  At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1.000 Magicules.

  #Devouring_Evolution

  A process to automatically gain Magicules every day equal to the value of the Grade times 100.

  At the moment the Grade is 6 and so, every day, the owner will gain 600 Magicules.

  #Core_Implosion

  A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.

  At the moment Luna has 141k Magicules, leading to a gain of 141 Magicules.

  Familiars:

  _Coordination Link

  All those in the Coordination Link no longer interfere with each other while Casting.

  All those in the Coordination Link have their Existence increased by 25%.

  All those in the Coordination Link have their Energy Recovery increased by 23%.

  All those in the Coordination Link have their Energy Quality increased by 20%.

  _Vision D/D

  Third Eye of Physicality C/C

  Weapon Mastery C/C

  Projectile Fire C/C

  Coordination C/C

  Soul Sight E/C

  Air-Attribute Sorcery E/C

  _Warden D/D

  Imperial Scale C/C

  Physical Resistance C/C

  Metallic Body C/C

  Coordination C/C

  Barrier C/C

  Cold Immunity E/C

  Adaptability E/C

  Earth-Attribute Magecraft E/C

  _Ash D/D

  Fire-Attribute Magecraft C/C

  High-Speed Flight C/C

  Coordination C/C

  Acceleration C/C

  _Blitz D/D

  Magnetic Amplification C/C

  Electrify C/C

  Lightning-Attribute Amplification C/C

  Coordination C/C

  Lightning-Attribute Druidry E/C

  _Spirit E/D

  Undying Body E/C

  Coordination E/C

  _Core E/D

  Dragon Heart E/C

  Coordination E/C

  Breath Attack E/C

  Draconic Affinity E/C

  Elemental Manifestation E/C

  Mates

  Mafel (Spectral Elf D; US Malice Generator D)

  Sabel (Human D; US Unknown)

  Amber (Demon Phoenix C; US Piercer E)

  Stored Souls

  Aurora (Ice Tyrant Dragon C; US Bestower D)

  Curse Elemental

  Vows:

  “I will always be in a state of “Deep Meditation”.”

  The Recovery and Control of Energy of the User is increased;

  The owner’s Status Alterations Resistance is increased.

  The owner’s Status Alteration Resistance is also applied internally.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Vital Energy and Mana separated.” - DISABLED [7 Days]

  The Quality, Recovery and Control of Vital Mana is increased.

  The owner’s Vital Mana naturally flows in the World around them, allowing her to create a False Domain with increased control over Vital Mana.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Blood and Shadows separated.” - DISABLED [7 Days]

  The Quality and Control of Black Blood is increased;

  Buff effectiveness on the owner is increased.

  The Black Blood of the owner can become very corrosive and the objects corroded are considered to be eaten.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Artifact made by other’s hands if they aren’t made explicitly for me.”

  The power of all Artifacts Attuned with the owner is increased;

  The power of all Artifacts made by Luna is increased.

  The lowest Quality Material of an Artifact made by the owner is considered equal to the second lowest.

  [Multi: x 1,1 x 1,3 = 1,43]

  Attuned Artifacts (7):

  Iridescent blood

  _A large mass of Black Blood vaguely cross-shaped and enveloped in bandages.

  _Effect: The one Attuned to this Artifact can freely change the color of their own blood while using no Energy or suffering any strain at all;

  _Extra Effect: The Effect is active even while within the Wielder’s shadow.

  Familiar Holder Artifact Set (1, 6, 7, 8, 10, 11/?)

  _Artifacts made to hold within a Familiar, made of a mix of Orichalcum and Black Blood brought up to the Quality of Orichalcum, made to hold a single Familiar and demonstrate some of its power throught the Artifact’s Wielder, so long as they are the Familiar’s Master; As they are Attuned Orichalcum, they cannot be destroyed or stolen.

  _Material: somewhat-liquid metal of various colors with a gem, very opaque while inactive, present; Once it is active, it becomes made of somewhat-liquid crystals with extra particulars.

  _Number 1: necklace

  _Numbers 2-10: simple metal bands functioning as rings associated each with a different Attributes (In order: Holy, Curse, Light, Dark, Air, Fire, Lightning, Water, Earth) and a different finger (In order by pair: R/L thumb, R/L pinky, R/L index, R/L middle, R ring)

  _Number 11: much more elaborated ring.

  Familiar Holder Artifact #1

  _Necklace with a chain ending in an upside-down skull holding its gem within its mouth.

  _Metal color: Grey.

  _Gem aspect: Grey; Once active: it constantly ripples, revealing and hiding various skull-like shapes on its surface, almost as if they were souls trying to escape from within only to be pulled back down.

  _Effect: Containing the Familiar called Spirit.

  __Vessel Effect: It holds the Wielder’s Soul together, increasing its Durability.

  __Extra Effect: The Wielder may be considered an Undead if this would be advantageous to them.

  Familiar Holder Artifact #6

  _Metal band functioning as a ring with a small gem at its center; right index finger.

  _Metal color: Sky blue.

  _Gem aspect: Green; Once active: it constantly ripples in a pattern similar to a storm.

  _Effect: Containing the Familiar called Vision.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Air-Attribute Affinity (Max. 100%).

  __Extra Effect: The air around the Wielder subtly helps them, both in and out of combat, increasing their chance to hit and dodge attacks and traps.

  Familiar Holder Artifact #7

  _Metal band functioning as a ring with a small gem at its center; left index finger.

  _Metal color: Gold.

  _Gem aspect: Red; Once active: it constantly moves like a wild, vivid flame.

  _Effect: Containing the Familiar called Ash.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Fire-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is surrounded by warmth that increases their Resistance to both heat and cold.

  Familiar Holder Artifact #8

  _Metal band functioning as a ring with a small gem at its center; right middle finger.

  _Metal color: Bronze.

  _Gem aspect: Blue; Once active: it shows a mass of sparks at its core.

  _Effect: Containing the Familiar called Blitz.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Lightning-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder naturally emits a magnetic field that slows down and weakens metallic attacks on them.

  Familiar Holder Artifact #10

  _Metal band functioning as a ring with a small gem at its center; right ring finger.

  _Metal color: Dark Red.

  _Gem aspect: Orange; Once active: it constantly spins on itself, half-compressing inward before expanding outward in a cycle.

  _Effect: Containing the Familiar called Warden.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Earth-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is enveloped by a tight, very weak barrier of Damage Reduction.

  Familiar Holder Artifact #11

  _Elaborated ring raffigurating the head of a True Dragon covering most of the phalanx, its eyes being composed by its hidden gem; left ring finger.

  _Metal color: Black, scale-like.

  _Gem aspect: All colors; Once active: it starts shining and releasing a violent Aura.

  _Effect: Containing the Familiar called Core.

  __Vessel Effect: It confers to the Wielder access to either one Skill at D-Rank or two Skills at E-Rank in a list of Draconic Innate Skills [Dragon Flight, Soul Sight, Elemental Manifestation, Dragon Heart, Imperial Scale, Elemental Roar].

  __Extra Effect: The Wielder may be considered a Dragon if this would be advantageous to them; It also confers the effects of the Innate Skill “Enhancement: Domain” E to the owner.

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