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CH.313 Power of the Duelist

  nro_8

  Brian POV1Again, just because POV ged between the chapters.

  “... she really did it without any help…” I quietly muttered to myself, as I watched Alice’s monsters ing towards me. I was holy super proud of her, but at the same time, the monster I wao summon didn’t get a turn. Well, maybe if another monster pops out before Exodia mao close the fissure, I use it.

  I used telekinesis to lift myself to Red-Eyes Darkness Dragon’s back, so I could get Alice. I already heard from Kekri that she passed out due to mana exhaustion, so I wasn’t overly worried.

  Taking Alito my arms, I theelekinesis t both of us to the ground, while I also asked her moo keep watg the fissure for more monsters. It is actually somewhat iing that the monsters stayed summoned, even after she passed out. Is it because Kekri is still active? Probably because of that, right?

  And it isn’t like I have a lot of data ing how monsters act after their summoner passes out. I think the only time that has happened was when I went into level up sleep after the wyvern i. At that time, Dark Magi got unsummoned after I passed out. At least that is what I heard from Alice. But then there was also him holding experiene, so that might have been a factor that ged things.

  Wait. There was also that time Alice passed out when she fought the twin-headed hydra. That time she also passed out due to mana exhaustion, and Mana didn’t get unsummo that time. And that was before Kekri. So maybe I should clude that mana exhaustion ’t cause moo be unsummoned, but level up sleep might.

  I might have to look into that ter, so I really have a better idea.

  “... Hmmm..” Alice muttered something in my arms, as she was waking up.

  I shared a bit of my mana to her, just so she would wake up sooner. My zero attribute mana was great for that, as it would adjust to the attributes of the person I give my mana to, so I could give some to anyone I wanted. And while my Space magid the newer Draic magic, did alter my mana slightly, it was still sidered ral/zero attribute mana. It didn’t have an attribute after all. It was just slightly adjusted to use magic that wasn’t attribute magic.

  “Good m, my Magical Girl.” I said to Alice, as she was waking up. She actually wasn’t in her magical girl dress any more, as being in it took a bit of mana. So after she ran out of mana, she reverted back tur clothes.

  “... I don’t think it is m…” Alice responded.

  “Doesn’t matter at this moment. Here, a Pitch-Bck Power Stone. Get your mana back.” I told her as I handed her a full Pitch-Bck Power Stone, ready to give her 3000 mana.

  Spoiler

  [colpse]“... thanks.” Alice said, as she received the Power Stone. After draining the mana from it, the stone disappeared, and Alice looked like she was feelier.

  “Did more monsters show up?” She then asked.

  “One B-rank.” I answered. “Dark Padin took care of it. The corpse is over there.” I pointed over where a wolf-type monster corpse was id on the ground. It was a fire-attributed wolf monster, called a fre wolf. “But there is a ore will appear before Exodia has the fissure closed.” I added, just to remind Alice that the fissure was very much still open.

  After just about 14 minutes, Exodia closed the fissure. No more monsters had shown up, so it was only one B-rank and one SS-rank this time. Not too bad. But I do wonder, will all of the released Chaos God Energy cause an outbreak of abnormally strong monsters in the surrounding areas? Because I feel like it might. I haven’t heard anything like that happening around Alewatch though. Maybe I should also go check out the spot where I fought the world treant? I might get some info on if that is a real possibility. And if it is, maybe I should make some sort of … security force that I deploy to areas after a fissure. They would then go around eliminating some monsters, so that they don’t get out of hand.

  I guess that might make them my knight order, more than security force, but either way. Something like that might be handy to have access to. Sure I could have my monsters go there in avatar dolls, but having ‘real people’ might be better. And if I get the Card Summora skill on said real people, they will be able to summon moo help them, so that is an added bonus.

  “Alright. Thank you for your service, Exodia. You go now.” I told my ace mohe fissure was closed, monsters were dealt with and everything is fine, so I unsummon him.

  After I dismissed him, Exodia’s body began to break apart into specks of golden light that then seemed to seep into the ground itself, almost like it was re-fertilizing the ground damaged by what happened. I didn’t ask him to do that, as I nning on using Rain of Mercy for that, but I’ll gdly accept the additional service.

  Spoiler

  [colpse]Alice also unsummoned her dragons, as well as Dark Padin, auro the city. When we reached the Wall of Revealing Light, I also deactivated it, thus truly ending the situation.

  “So, how was it? Did that satisfy you, Lady Janina?” I asked, after Alid I got on the wall, where our audience was.

  “Yes.” Lady Janina answered. “But also no. Because now I know what I really want. That Golden Giant. Exodia. I shall battle against it.”

  My heart probably skipped a beat as I heard Lady Janina say that. Her against Exodia.

  … Yeah. That doesn’t sound like a good idea. We’d probably break the p that point. Like holy, I could see that happening. Maybe if they fought in outer space. Exodia survive in space? Probably, right? And what about Lady Janina? she? I wouldn’t be surprised if she could, but I also see her not being able to. Space is quite dangerous, after all.

  Now you might ask, how would I get into space? … e on. Are you serious? Do you fet my main mode of personal transpradius is a freaking space fighter ship thing. It fly up to space. … at least I think so.

  “My Lady? Are you seriously suggesting you could fight that thing? It was… it was like… an Enforcer sent her by the Goddess. IT had to be. There is no way you could fight it.” Lady Hunter said.

  Enforcer of the Goddess? That does sound like a good title for Exodia. Though I feel like that title would fit Obelisk the Tormentor better. Too bad I didn’t get a mon him. Well, ime. And he might have been overkill against that giant bear.

  “... I really don’t think that would be a great idea. You could very well destroy the p, or something.” I told Lady Janina. “Also, I ’t summon Exodia that often, so I have to save him for the fissures.” I added that little lie, just to hopefully make Lady Janina stand down.

  “... I see… That is a shame.”

  “Perhaps if you ehe Factory like Agunan does, you could fight Exodia there.” I then offered. “There, my summoning time isn’t limited, so you enjoy fighting him there. As well as any of my other monsters, like the Sacred Beasts.”

  I holy don’t have anything against Lady Janina fighting Exodia, other than the damage it likely would cause. But if that fight happens in the Factory, there will be no damage to anything I ’t easily fix.

  “... if you really are that limited with the Golden Giant, I suppose that will have to do.” Lady Janina gave in. “But you must visit my real body so I follow your soul to this… factory pce.”

  “Yes. I will do that as soon as I have a free day.” I promised. I then turned back to Lady Huo ask her a question. “Should we report about this to Marquis Oroco? And what do you want to do with the corpses of the two monsters?”

  “.... Yes. … Excuse me, I meant no. It is not necessary for you to stay here to report, Lord Wood.” Lady Hunter quickly told me. “And please. Feel free to do whatever you wish with the monster carcass. You and Lady Wat are the ones who took them down, so they do belong to you.”

  “... okay.” I just accepted her proposal, as it sounded great to me. “Any dead? What about injured?” I asked.

  “We had a few injured ran ihe walls after the bear monster appeared. They are being treated for their injuries. But we won’t know if aside died until we do a sweep of the area.” Lady Huold me. “Ihe barrier, there were zero injuries.”

  “... I see.” Should I stay here and wait for them to do that? Or maybe… Yeah. If I do that, I also get to the good side of the local Lord. And I do have a few of them in Ste. “Then please take this.” I gave her one of the letter exge boxes from my Ste. I’ve had Wilma and Karl making more housings for them, so I had a few in Ste. The other end was already set up in my office, aka. the Citadel core room. I then quickly expio Lady Hunter what the box was, and promised that if Lord Oroco wao buy some of the materials from the SS-rank Ursa Major, I would give him a good dist on them. I also asked her to inform me if they found any dead people. As long as I get the message about it quickly, the flight to e over won’t take long, so I’ll just do a quick visit to resurreyone who died.

  … and to be ho, if someone died after we asked them to evacuate, it is kind of on them. Just because I’m the Goddess’s miracle worker, doesn’t mean that I fix stupid.

  After just a bit more chatting, and Lady Janiurning her soul to her real body, so I could take her dragon avatar into Ste, I summoned Gradius so Alid I could return home.

  I was somewhat tempted to go over and che Cailie, but I don’t have a flight pn to the Hero’s try, so let’s do that some other time.

  After reag HomeBase, Alid I took a look at our status. Well, mine was pletely the same as it was when I showed it to Lady Hunter, but Alice’s did have a few differences.

  SpoilerName: Alice Mana WatRace: Magical Girl !Level: 104HP: 2160Mana: 516th: 1334Defense: 1614Magic: 3803 Skills: Magical Girl LV.2 (unique-racial) Limit Break LV.1 (extra)Card Summoner LV.3 (extra)Magi’s Power LV.5 (extra)Erasure Magic LV.1 (extra)Multicasting LV.5 (extra)Mana Flight LV.5 (extra)Telekinesis LV.5 (extra)Giant Syer LV.3 (extra) Dark Magic LV.10Fire Magic LV.4Mana trol LV.10 Magic Boost LV.7 Quick Cast LV.8Instant Cast LV.3Fast Mana Recovery LV.10 Magic resistance LV.5Polearm Teique LV.3Staff Teique LV.4 Oh two SoulsOne who defeated the ImpossibleSte Access (Brian Wood)Language prehension (humanoid)[colpse]First of all, she was over level 100 now. That is because she got the extra skill Limit Break for soloing a SS-rank monster while being LV.99. I really do have to suggest some improvements to the System though. Because Alice has already ‘soloed’ an SS-rank monster, she really should have gotten Limit Break at that time. But because the System prevents the gaining of that skill until you are at the level cap, she didn’t. They really should have a way of having Limit Break as a dormant skill, which will automatically activate if/when you reach the level cap. Well, at least Alice got it now.

  Also, her Giant Syer skill leveled up. She did kill a giant monster after all. The level ups for her Polearm Teique and Fire Magic came from using Level Up! though.

  Spoiler

  [colpse]Oh, and she of cot the Language prehension (humanoid), as promised by Aulis. Now Alice won’t have to use that transtion spell when speaking with those that use a different humanoid nguage. She will still to speak in draic though.

  … did she ever try if that spell works with monster speech? There were Language prehensio) and Language prehension (monster) if I remember correctly. Maybe she could try with Lumi, the blizzard tiger.

  Now I almost want to find out if I have a card that I use to BS those Language prehension titles onto people. I could give both Einar and Eline Language prehensio) so they could uand their tigers. Or maybe I should look into skill orbs? I remember Laura mentioning them at some point. … or was it someone else? Well, either way, I know they were a thing the first Sage could make. The Saint made the EXP potions. I do remember that correctly, right? So because the skill orbs are a thing, HomeBase should be able to make them. Maybe I make skill orbs for Language prehension. Or maybe even Card Summoner. Sure you get Card Summoner from TinaWood challenge rooms, but that isn’t reliable. Skill orbs would be. So yeah, let’s look into that when I have some time.

  Anyway, to my rewards. I of cot two new ‘decks’. Again, they aren’t actually decks, but the skill ts them as decks, so…

  As a remihey are the Duelist Pack: Jaden Yuki and Duelist Pack: Chazz Prion.

  They didn’t have too many cards that I didn’t already have, but they had at least some.

  The Chazz pack had Inferno Reckless Summon, The Grave of Enkindling and Armed Dragon LV10.

  Spoiler[colpse]The Armed Dragon was quite nice, but I’m not so sure about Inferno Reckless Summon. I guess it could be handy in some situations. Maybe. And I think The Grave of Enkindling could potentially be good. It could potentially be used on something like an arena, where two people are fighting. If they die, The Grave of Enkindling could resurrect them both. Maybe. I o test it out first.

  The Jaden pack had mostly some obscure E-Hero cards, like Cy Charge, Bubble Bster, Bubble Illusion and Burst Return. As well as the fusion monster Elemental HERO Steam Healer.

  Spoiler [colpse]I guess Bubble Bster will be good, if I want to reverse engi to make a giant water on. And with the stats that we have, using what is basically a water bazooka to shoot at each other shouldn’t do that much damage, so we could actually have some fun with it.

  I also unlocked the new set Power of the Duelist. And because I got a new set, how about a few packs?

  SpoilerPOTD 1

  The Paths of Destiny, Rescueroid, Rallis the Star Bird, Bck Ptera, Fake Hero, Decoyroid, Miracle Jurassic Egg, Destiny HERO - Bde Master, Supercharge

  [colpse]Alright. So… Rescueroid and Deight be usable. As transport, I mean. The Paths of Destiny is a bit too much of a risk. Rallis the Star Bird gets more attack based on the level of the oppohat it fights, so it sounds cool on paper, but the monsters of this world don’t operate on a level system, so it likely wouldn’t work. Would wainst humans though. Bck Ptera is … a monster I will likely never use. Miracle Jurassic Egg sounds like breakfast, Destiny HERO - Bde Master is a mediocre boost to Destiny HERO monsters, Supercharge is Pot of Greed with extra steps and Fake Hero feels like what I am. Just a fake hero, relying on OP skills to carry me through my otherworldly life.

  pack.

  SpoilerPOTD 2

  Alien Grey, Bck Ptera, Destiny HERO - Fear Monger, Ambunceroid, Miracle Jurassic Egg, Vehicroid e Zone, Rescueroid, Destiny Mirage, ic Hangi'el

  [colpse]Oh? An Alien? Am I bringing Aliens onto this p? Well, I guess I already have been doing that, but this is more literal. Fear Monger is bad. Ambunceroid goes well with Rescueroid, so I guess it is nice. Vehicroid e Zone is holy a great fusion spell, if it wasn't limited to just Vehicroid fusions. The prote it gives is no joke. Destiny Mirage could be usable in some situations, but I still don’t really like Destiny HEROes that much. I’m much more of aal HERO fan. Masked HEROes are also cool. But Destiny HEROes… I guess they have some good cards, like Psma, Dogma and Malicious, but most of them are just … weak monsters with potentially useful effects.

  And then there is ic Hangi'el. Because why wouldn’t I get some giant alieacle monster?

  pack.

  SpoilerPOTD 3

  Ambunceroid, Fossil Excavation, Bck Stego, Chrysalis Dolphin, Alien Grey, Babycerasaurus, D - Spirit, Crop Circles, Neo Space

  [colpse]Fossil Excavation is just worse Call of the Haunted. Bck Stego is another dinosaur, but at least it is det. It might make food moo use as a practice parto take the part of wild monsters, I mean. Actually, what else would I have meant? It is just that Bck Stego has 2000 defense, so it is quite sturdy, while the 1200 attack isn’t that high, so it won’t like one shot people. Well it will for low level people, but for people around level 40, they should survive o. Babycerasaurus I already have from Dinosaur’s Rage structure deck. Crop Circles is just bad. D - Spirit is unnecessary for me. But with Neo Space, I make a Neo Spa in the Factory, so I guess that is fine. And I use Chrysalis Dolphin to get myself a Neo-Spa Aqua Dolphin, so that isn’t too bad either.

  pack.

  SpoilerPOTD 4

  Destiny HERO - Defender, Decoyroid, Ambunce Rescueroid, Royal Writ of Taxation, Bck Ptera, on Soul, Bck Stego, Overload Fusion, Elemental HERO Dark Neos

  [colpse]Oh? An Ultimate Rare Dark Neos? That’s nice. Shame I don’t have either of its materials yet. Overload Fusion is also good, though I was also just about to get one as a reward for the fusion challenge, so getting one here is a bit of a letdown. on Soul is another unnecessary card. Unnecessary for me at least. Royal Writ of Taxation is just… straight up bad. Ambunce Rescueroid is a detly good fusion and it should even be able to resurrect people. … wait. That is detly good? That is amazing. Maybe I should make Ambunce Rescueroid into a real vehicle that Lua drive. She have her own super ambunce. And st but not least Destiny HERO - Defender. He is quite sturdy if I want a test target for some attacks. But also, his effect might be a good way to get extra pack tokens, not that I really need any more. But I’m sure Laura will still put the Defeo work, so she reduce the time the Butterfly Dagger loop has to be run.

  pack

  SpoilerPOTD 5

  on Soul, Syic Seraphim, Fake Hero, tact, Destiny HERO - Bde Master, Orbital Bombardment, Destiny Mirage, Mausoleum of the Emperor, ic Hangi'el

  [colpse]Well, would you look at that? The first Rare repeat in pack 5. Well, at least there are some new cards to make up for it. Mausoleum of the Emperor is kind of cool, and I might have a use for it. Maybe. Orbital Bombardment is … not as good as it sounds. It is usable, but for a card called Orbital Bombardment, you’d expect a bit more. tact is cool, but I have Neo Space so I likely won’t . And Syic Seraphim could maybe be useful in some situations.

  pack.

  SpoilerPOTD 6

  Crop Circles, Chrysalis Dolphin, Fossil Excavation, Babycerasaurus, Sabersaurus, Bitelon, D - Spirit, on Soul, Overload Fusion

  [colpse]And by pack 6, all but one card are repeats. Wele to the world of being a pack opener. Well, at least Bitelon is somewhat strong. It looks a bit… strahough. Some might call it scary, for me it is stra shouldn’t be able to fly with those wings. They are way too small. Oh. In case you were w. I have Sabersaurus from the Dinosaur’s Rage Structure Deck. So I guess teically this was the first Sabersaurus from this set, so therefore not a repeat.

  Either way, pack.

  SpoilerPOTD 7

  Decoyroid, Chrysalis Dolphiiny HERO - Defender, Orbital Bombardment, Vehicroid e Zone, Alien Hunter, Alien Skull, Spell Calling, Neo-Spa Dark Panther

  [colpse]Nice. Got the Dark Pao go along with Dark Neos. Still need a hough. Spell Calling is … well, maybe I could find a way to use it. I think I could. If I have Alice or Lua destroy a set Spell Calling with MST, I might be able to get a copy of any Quick-Py Spell I want. … but then again, I just do that with Different Dimension Capsule, so nothing new here.

  Well, the two Alien monsters are new. Maybe I turn one floor of HomeBase’s dungeon into an Alien floor. That might be cool.

  pack.

  SpoilerPOTD 8

  Bck Ptera, Alien Grey, Warage, Royal Writ of Taxation, Alien Skull, Destiny HERO - Bde Master, Destiny HERO - Fear Monger, Crop Circles, Submarineroid

  [colpse]Submarineroid and Warage are new. I wonder if Submarineroid is rge enough that a person could fit inside of it? And maybe I could use Warage to make some sort of… well garage. For things like carriages as well as the vehicles I’m pnning on making.

  SpoilerPOTD 9

  Mausoleum of the Emperor, Sabersaurus, Alien Hunter, Decoyroid, Rallis the Star Bird, Vehicroid e Zone, Crop Circles, Spell Calling, Ultimate Tyranno

  [colpse]A Super Rare. Not bad. Too bad I already have an Ultimate Tyranno, again from Dinosaur’s Rage. But because it is an SR, I’ll take it.

  One more. Last Pack.

  SpoilerPOTD 10

  Royal Writ of Taxation, Babycerasaurus, Alien Hunter, Ambunceroid, on Soul, Alien Skull, Fake Hero, Elemental HERO Neos, Neo Space

  [colpse]I got the Neos! Nice. Sure it isn’t that great, but it is required for all the Neos fusions, so super happy to have it in my Colle. Also a sed Neo Space, so I use one for the Factory and still have one for outside the Factory use.

  Overall, I’d say I’m more than happy with my new set. Got some great stuff from it. The big hits have to be the Vehicroids. They gave me a bunch of ideas on what I could make. Well, it is all really just vehicles, but still. Making things like an off-road ambund installing Ambunce Rescueroid into it holy sounds like a great pn.

  Maybe I should look into making things like ambunces and fire trucks? I might be able to sell them to nobles who waer fire/rescue equipment in their cities.

  … then again, hiring a skilled mage might be cheaper, so maybe not. But it is still a cool idea and I might do it, even if it won’t really make me any money. But that will have to be another one of those projects I do when I have the time.

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