664 10/11 6:52 (Autumn, Day, Midrar)
Luna breathed in deeply, feeling the air all around her and the rays of the Sun on her skin, concentrated mostly on the Astral Ichor now forming her body, curious of its specific difference from her Vital Mana and Black Blood.
An easy one to spot being her much more condensed reserves, all of her power contained within just 376 Motes of Astral Ichor, a number that offered little actual informations on its own, except for the limited amount of automatic Recovery she had access to, restoring 100% of her Reserves every 24 hours, a single Mote every three to four minutes.
An incredibly slow process, even considering how incredibly dense in Energy each Mote is, but thankfully if she takes in external Energy or matter she can gradually accelerate her Recovery while her Awakened Unique Arma is able to generate an amount of Virtual Energy equivalent to 13,5% of the amount she would spent, assuring she would last longer in a fight.
“Astral Ichor is incredibly powerfull, sure, but it is quite limited in its application.” She mused to herself, small marbles of her new silvery vital fluid floating around her before she reabsorbed them at once. “I suppose I will need to hold back quite a bit with my Magic, using only specific Spells as either finishers or to set up a Domain.” She sighed.
“Yet, despite your words, I feel like you are quite satisfied with your new Skills.” Mafel amusedly added from behind her, causing Luna to look back at her with a raised eyebrow.
The Elf smiled, clad only in a light sleeping vest and moved towards her, sitting down and embracing the Lunarian from behind, laying her head on the white-haired’s left shoulder, her hands teasingly exploring her body.
“That is only natural, is it not?” Luna leaned back into the embrace, not protesting at all to the grey-haired one’s touches. “Even if it represent a large regression in terms of its quantity, my Astral Ichor is a significant increase in both intensity and future growth potential. In addition, while not a perfect exchange for my ability to Cast Spells or Arts casually, I should be able to use my Will to manifest similar phenomena as my Spell.”
In concert with her words, her Will Manifestation Skill activated, reality shaking around her before firming back into a more solid configuration, forming various physical objects that floated around her, shimmering like iridescent glass yet as hard to damage as her own body.
Under the purple and golden gaze of the Spiritual Elf, the glass-like expressions of Luna shattered before fusing back together, pulling in air before, with a quick flash of the transparent flames of her Creation by Annihilation, they merged together into a floating bow and ten arrows.
The defensive ability and the rigidity of her physical Will combined with the weightlessness and fluidity of the air, maximizing its advantages and Quality while minimizing the concentration required for its creation and use.
The mid-air bow nocked an arrow back on its own, aiming on its target before it exploded forward, the atmosphere being immediately pierced with no resistance as the sound barrier was shattered multiple times.
Before the arrow could even strike its target, a second, third, fourth and even a fifth arrow were launched with a burst of force, almost distracting the two of them from the result of her first projectile.
Far away from the two, were flying a small flock of Stonehearted Raptors, Earth-Attribute bird Monsters that despite their feathers made of rocks they were still able to fly.
“Should you really start another fight so soon? Especially considering how both Amber and Sabel are still out of it.” Mafel asked, alluding back to their Mates currently resting within their mobile bases.
“Do not worry, I have no intention of this being a fight at all.” Luna smiled back, her fangs gleaming sharply, all of her arrows having been shot and impaled their targets, reducing the flock from fifteen to just five, a single one at E-Rank and four at D-Rank, 10.000 Magicules joining her Stored ones while five Skills she was interested in joined her Familiars.
*Warden Gains the Skills “Crag Feathers”, “Isolating Guard” and “Weighted Body” E.
*Ash Gains the Skill “Lightened Body” E.
*Core Gains the Skill “Coordination” E.
Immediately after her shadow shivered before it erupted, all of her Familiars entering the Material World into physical bodies.
Large wings surfaced from the shadow, sparking embers illuminating the emerging feathered beast, a great bird breaching the surface and flying around the two, flames emanating from the black Familiars and forming long trailing strands behind it.
The bird screeched once before exploding forward, the air catching aflame as thanks to its changes it was able to move at an even higher speed, even if only partially because of its newest Skill and mostly because of its new physical composition and the support of her Will flowing through it.
“Is that Familiar based on Amber?” Mafel asked curious, watching the two sides moving towards each other.
“Not really.” Luna asked, electricity accumulating together around her briefly before rushing forward, forming a solid mass of black electricity that fleed forward, too quickly to be properly investigated. “But I suppose a flying being of fire is somewhat similar to a Phoenix.”
Her words barely ended that a new Familiar appeared, a vaguely skeletal, humanoid figure that now stood near the two, lending its own processing power and Undying Body to the rest of the Familiars, soon followed by the earth itself shaking, an immense weight falling upon the ground as slowly an enormous figure emerged from her still shadow.
A roar shook the air as the vaguely ursine Drake-like Familiar landed heavily, a crown of grey, rocky feathers forming a mane around its head while long crystal horns illuminated its black metallic scales.
Stonehearted Raptors were a type of flying Monsters with high natural Affinity towards both Earth- and Air-Attribute, enough so that high-Ranked variants were able to Cast rudimentary Spells, but their more common way to fight was to ambush prey as a flock by activating Lightened Body to reach them as quickly as possible, deactivating it and then activating their Weighted Body to magnify their Physical Damage.
In her case however the Skills were split among her two Familiars, Ash using the former Skill to increase its speed before deactivating it on impact, making sure that the halved weight would not influence the strenght of its blows meanwhile Warden would be able to double its weight to increase the strenght of his physical attacks and to lower the knockback it would recieve.
Among its heavy steps directed towards the fight, an humanoid shade emerged with sharp blades interlocked to form both armor and weapons, three luminous eyes stuck to the fight that it rushed towards, its stride quick, efficient and incredibly precise as her first Familiar prepared to join the fight, a rough crossbow forming around its left arm, ready to take its shots, and heralding the rise of her last Familiar, Core.
From her Warden’s shadow, a smaller but still great Familiar rose, vast wings opened wide and its owners roared, the large Dragon-like solid shadow erupting towards its Target, one of the D-Ranked Monster, Energy concentrating from the air in its maw before it was released forward, striking its Target and exploding it back to the ground.
Just in time for her Lightning-Attribute one to strike it in mid-air, enveloping it in electricity to damage its nerves, immobilizing it long enough for Vision’s bolt to strike it in the right eye, sending it crashing down to the ground through multiple branches with a pained screech.
Ash turned towards another of the birds, a wave of fire erupting towards it only for its target to still on its own, its feathers and body passing from living matter to stone, temporarily discarding any ability to move on its own or use any non-defensive Skills in exchange for immense defensive abilities.
The statue fell briefly before, once it escaped the flames, it returned to flesh and blood, beating its wings once and launching itself away from the diving Familiar, its feathers hardening into blades that it swung all around itself, forcing Ash to retreat.
Blitz released a wave of electricity all around itself, forcing the flock to briefly split, buying themselves enough time for Warden to finally arrive, earth rippling beneath its heavy steps as it moved towards the Monster that fell from the sky, grabbing onto its talons with long stone limbs, rising on its hindlegs and then falling down upon the D-Ranked one, crashing over its wings and forcing it into the ground, opening its maw and crushing its head before turning towards the sky and roaring, 10.000 more Magicules having been obtained in an instant and in so doing allowing Luna to breach 400 Motes.
Earth erupted around it, forming into large stalagmites that exploded upwards, aiming on impaling the Stonehearted Raptors.
The three remaining D-Ranked birds screeched out in response, Mana lacing the sound and causing the rocks to destabilize and fall apart into a cloud of dust before they could reach them.
Luna smiled, her shared vision with her Familiars allowing her to see Vision reaching her Warden hidden by the smoke, being grabbed by her larger Familiar and then thrown at full force towards the single E-Ranked one remaining, large blades forming on its hands.
It landed hard on its target only briefly, air being pulled in from the atmosphere to surround its blades before, using the Monster as a launching point to spin in mid-air, releasing it all around in a rain of sharp windblades that fell upon all three D-Rank flying Monsters, carving relatively slight but important wounds upon their rocky feathers, aiming on stopping their flight.
The battle intensified under the gaze of Luna and Mafel.
---
Status
Magicules 161.379
Grade VI
Magicules a Day 161 + 1.000 + 161 + 161 = 1.456
Motes of Astral Ichor 161.379^0,5 = 401 (401) [0]
Existence Value 103%
Titles: N/A
Resistances
Damage Resistance (Internal included)
Status Effect Nullification (Internal included)
Racial:
Lunarian D
A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.
The owner has no need for breathing and this body will not be affected by time, finding it easy to use their Vital Energy, that will regenerate automaticaly.
The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database; at this Rank this knowledge while mostly subconscious, can be accessed actively.
The owner will have increased Resistance to all Attributes and a natural Resistance to Status Effects.
The owner is able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.
The owner will also, normally, have a large increase to their Affinity to both Dark and Curse Attributes but because of “Singularity” the increase is redirected towards No Attribute Affinity.
Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner of this Skill’s, adding their knowledge to the Moon’s database.
At D-Rank the owner can now either create Familiars out of the stored Souls or, given enought Mana and Vital Energy, can resurrect them.
The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.
Also at D-Rank the owner can use Vital Energy to control and shape their Blood and Mana to Shape shadows and thanks to “Singularity”, the owner is able to Shape Black Blood instead.
Unique:
Singularity C
A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.
The owner of such a Soul cannot use any Attribute Magic of any type; however Magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.
Additionally Limits on Magical Affinities, Energy Control and Conversion Efficiency will be nullified.
The final effect at E-Rank will be that the increases in an Attribute Affinity will, instead, increases No Attribute Affinity.
At D-Rank, all Sustain Costs are negated and the Stability of any construct made of Energy is brought to the maximum.
At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.
At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to properly bring it to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost but with a Cooldown of 30 days {20 days}.
Growth:
Soul Exaltation E
This Skill denotes that the owner’s Soul is completely in sync with her body, mind and Skill, and its lack of flaws, as a conseguence greatly increasing all of their aspects, their Potential, their Existence, their Essence, their Cooldown Speed, their Resistances Magnitude, their Procession Speed, their Energy Wells, Recovery, Quality and Control.
The owner’s Resistances are applied internally and she is able to separate her Existence and Essence in as many parts as she desires while her own consciousness is naturally split tenfold.
Finally, the owner will gain an amount of Magicules each day depending on the Total Magicules absorbed by the owner. [Total Magicules/1.000]
Unique Arma: Thaumaturgic Armor of the Singularity C
This Unique Arma was born of the explosive refinement of the Unique Arma born of Singularity by way of infusing an immense amount of Orichalcum infused with an immense amount of Energy, being focused in Storing, Converting, Transfering and Amplifying Energy.
Manifested State:
_At E-Rank, this Skill increases the Existence of the owner with the additional effect of creating Virtual Energy upon any of Luna’s Energy being used, equal to 10% of the Energy used.
_At D-Rank, this Skill grants some Damage Mitigation and increases the Quality and Control of all of her Energy.
_At C-Rank it will be able to awaken by using the command “Awaken!”.
Stolen from its rightful place, this narrative is not meant to be on Amazon; report any sightings.
_This Skill manifests as a vantablack armor with a silk undershirt around her forearms and forelegs, iridescent, gem-like bands surrounding her wrists and ankles.
Awaken State:
_While in the Awakened State, all incoming damage is reduced, the Existence of the owner is increased and upon using Energy, it naturally generates a certain amount of Virtual Energy that can be freely used as any other type of Energy the owner is familiar with. [Grade x Skill Multi x Unique Skill Multi = 6 x 1,5 x 1,5 = 13,5%].
_The Cooldown is equal to one hour plus the Activation Duration {60 minutes + Activation Duration}.
Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.
Everlasting Ascension E
The owner’s body is able to adapt to and fight within any enviroment, passively regenerate, being more Resistant to both Damage and Status Alterations, increasing her Energy Wells and Regeneration, with the additional effect that, if she recieves no Damage from an attack, she recovers some Energy and her Existence increases as a Buff. {Max Duration 10 s; Stackable}
The owner can also decide on up to two Damage Types to increase the Resistance Types of, being able to change them every hour.
Once every day, if the owner dies, they are instead completely healed, any Status Alteration on the owner and any Cooldown on them is immediately negated.
Finally and most importantly, this Skill shows its owner’s ability to copy, adapt and then grow from any phenomena encountered or Entities devoured, rapidly developing and increasing her Potential, gaining an amount of Magicules each day depending on the Total Magicules absorbed by the owner. [Total Magicules/1.000]
Will Manifestation E
The ability of the owner to manifest into reality her own Will as physically as a Law of nature.
This Law can be actively expressed externally and internally.
Externally, it can be used to manipulate or destroy objects or Beings, taking note of their lowest Resistance Value, inflict Charm, nullifying Magic or becoming physical in nature, gaining the same defensive abilities as Luna’s own body.
Internally, it can be used to cause her abilities to skyrocket, temporarily increasing all of her Skill’s Rank by one, even if this would cause considerable strain on her Soul.
Passively, this Skill weakens all negative effects on the owner, strengthen all positive effects on the owner, increases her Potential, Essence, Essence Recovery, Existence, Energy Well, Energy Control, Energy Quality and Energy Recovery and grants an amount of Magicules each day depending on the Total Magicules absorbed by the owner. [Total Magicules/1.000]
Finally, the Law functions as a natural protection for its owner, weakening all enemies and strenghtening all allies.
Innate:
Familiar Summoning C
This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.
In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Racial Skill, even if they still require Energy and physical Materials to be Summoned.
Additionally the growth of all Familiars is increased.
At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].
At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].
_Devouring Evolution: The owner of this Skill has the Effect of the Skill “Coordination” D when it comes to the owner’s Familiar.
_Coordination D:
__The owner is Linked to the “Coordination Link”.
__All those in the Coordination Link no longer interfere with each other while Casting.
__All those in the Coordination Link have their Existence Amped by x 1,03 [EV].
__All those in the Coordination Link have their Recovery Amped by x 1,03 [EP, Vital Mana].
Enhancement: Senses E
Increases the Potency and Range of every single one of the owner’s Senses by 10%.
Enhancement: Status Alteration D
Increase the Potency of all Status Alteration Casted by the owner by 30%.
At D-Rank, the owner’s Curse-Attribute Affinity is increased.
_Devouring Evolution: At the cost of Vital Mana, the owner can send a wave of Energy that will Increase the Status Alteration of any nearby (30 meters) Enemy, Cooldown: 60 seconds.
Authority: Astral Ichor E
The Authority of the owner over the use and creation of Astral Ichor, a diluted form of energetic Orichalcum that can freely shift between solid, liquid, gaseous, plasmic or Energetic state at will while being an impossible Conduit for all kind of Energies, to and from the owner.
It allows the owner to feel all kind of Energies and blood around her in a Range equal to the Grade twice multiplied depending on Rank. [6m*2*1,1*1,1 = 14,52]
Astral Ichor can be freely manipulated, being Shaped into anything while retaining its own natural qualities, inheriting every single one of Luna’s Skills and being able to take in other Materials, Artifacts or Beings to dissolve them to gain Magicules, Understanding and more Astral Ichor at the same time or to store them inside safely.
In addition, the owner’s body is now completely made of this Material and it too can freely change state without conseguence, being able to reform with enough Astral Ichor or, if enough of it is spread in the area around her, she can create a False Domain based on any of the owner’s Skills.
Enhancement: Soul E
Increases the Potency of the owner’s Soul and her Talent by 10%.
Ability:
Arcane Armageddon E
A peak of Magic Skill, showing how the owner is both an Armageddon of magic and an Armageddon from magic, able to Cast and understand any Spell using any type of Energy.
Naturally, all Spells she sees are recorded and can be freely manipulated and reproduced by spending enough Energy, this Skill capable of being used as any Magic-based Ability Skill at E-Rank while Luna’s Attribute Affinities can be considered to be equal to 100%, able to create Altered and Composite Attributes alike with no issue.
Creation by Annihilation E
The ability of the owner to create new Artifacts by converting Materials and Energy directly into it, saving the Blueprint of all Materials and Artifacts involved into the creative process, all the Materials gaining more Quality and the resulting Artifacts gaining two extra compatible effects.
The Quality of the two lowest Quality Materials involved in the creative process are increased to much the third lowest, this process being incredibly efficient and resulting into more powerful Artifacts, especially if they are Attuned with their creator.
True Calamity Eternal Supremacy E
The ability of the owner to fight in any situation and environment, creating and using any Arts based on Unique Skills, increasing their Potency even further.
This Skill greatly increases the owner’s Existence, Essence, Essence Recovery, Energy Quantity, Recovery, Quality and Control, the Potency of Arts, Spells and Crafts and the Existence and Essence of the owner, while decreasing the Cost of all Arts and Spells of the owner.
Finally the owner of this Skill will find themselves able to fight at full power, independently of her situation and any Status Alteration on them, positive or negative.
All the while she and all parts of her, either body- or Energy-based, is incredibly hard to Sense.
Magicules sources.
#Lunarian #Singularity #Authority:Astral Ichor
A process to convert Blood in Magicules.
The amount of Magicules gained is equal to 1.000, ten times more for each Rank of the Target.
Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.
#Unique_Arma #Singularity
A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.
E=100; D=300; C=500; B=700; A=1k
At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1.000 Magicules.
#Soul_Exaltation
A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.
At the moment Luna has 161k Magicules, leading to a gain of 161 Magicules.
#Everlasting Ascension
A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.
At the moment Luna has 161k Magicules, leading to a gain of 161 Magicules.
#Will Manifestation
A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.
At the moment Luna has 161k Magicules, leading to a gain of 161 Magicules.
6 Familiars:
_Vision D/D
Third Eye of Physicality C/C
Weapon Mastery C/C
Projectile Fire C/C
Coordination C/C
Soul Sight E/C
Air-Attribute Sorcery E/C
_Warden D/D
Imperial Scale C/C
Physical Resistance C/C
Metallic Body C/C
Coordination C/C
Barrier C/C
Cold Immunity E/C
Adaptability E/C
Earth-Attribute Magecraft E/C
(New) Crag Feathers E/C
(New) Isolating Guard E/C
(New) Weighted Body E/C
_Ash D/D
Fire-Attribute Magecraft C/C
High-Speed Flight C/C
Coordination C/C
Acceleration C/C
(New) Lightened Body E/C
_Blitz D/D
Magnetic Amplification C/C
Electrify C/C
Lightning-Attribute Amplification C/C
Coordination C/C
Lightning-Attribute Druidry E/C
_Spirit E/D
Undying Body E/C
Coordination E/C
_Core E/D
Dragon Heart E/C
Coordination E/C
Breath Attack E/C
Draconic Affinity E/C
Elemental Manifestation E/C
(New) Coordination E/C
Mates
Mafel (Spectral Elf D; US Malice Generator D)
Sabel (Human D; US Unknown)
Amber (Demon Phoenix C; US Piercer E)
Stored Souls
Aurora (Ice Tyrant Dragon C; US Bestower D)
Curse Elemental
Attuned Artifacts (7):
Iridescent blood
_A large mass of Black Blood vaguely cross-shaped and enveloped in bandages.
_Effect: The one Attuned to this Artifact can freely change the color of their own blood while using no Energy or suffering any strain at all;
_Extra Effect: The Effect is active even while within the Wielder’s shadow.
Familiar Holder Artifact Set (1, 6, 7, 8, 10, 11/?)
_Artifacts made to hold within a Familiar, made of a mix of Orichalcum and Black Blood brought up to the Quality of Orichalcum, made to hold a single Familiar and demonstrate some of its power throught the Artifact’s Wielder, so long as they are the Familiar’s Master; As they are Attuned Orichalcum, they cannot be destroyed or stolen.
_Material: somewhat-liquid metal of various colors with a gem, very opaque while inactive, present; Once it is active, it becomes made of somewhat-liquid crystals with extra particulars.
_Number 1: necklace
_Numbers 2-10: simple metal bands functioning as rings associated each with a different Attributes (In order: Holy, Curse, Light, Dark, Air, Fire, Lightning, Water, Earth) and a different finger (In order by pair: R/L thumb, R/L pinky, R/L index, R/L middle, R ring)
_Number 11: much more elaborated ring.
Familiar Holder Artifact #1
_Necklace with a chain ending in an upside-down skull holding its gem within its mouth.
_Metal color: Grey.
_Gem aspect: Grey; Once active: it constantly ripples, revealing and hiding various skull-like shapes on its surface, almost as if they were souls trying to escape from within only to be pulled back down.
_Effect: Containing the Familiar called Spirit.
__Vessel Effect: It holds the Wielder’s Soul together, increasing its Durability.
__Extra Effect: The Wielder may be considered an Undead if this would be advantageous to them.
Familiar Holder Artifact #6
_Metal band functioning as a ring with a small gem at its center; right index finger.
_Metal color: Sky blue.
_Gem aspect: Green; Once active: it constantly ripples in a pattern similar to a storm.
_Effect: Containing the Familiar called Vision.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Air-Attribute Affinity (Max. 100%).
__Extra Effect: The air around the Wielder subtly helps them, both in and out of combat, increasing their chance to hit and dodge attacks and traps.
Familiar Holder Artifact #7
_Metal band functioning as a ring with a small gem at its center; left index finger.
_Metal color: Gold.
_Gem aspect: Red; Once active: it constantly moves like a wild, vivid flame.
_Effect: Containing the Familiar called Ash.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Fire-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder is surrounded by warmth that increases their Resistance to both heat and cold.
Familiar Holder Artifact #8
_Metal band functioning as a ring with a small gem at its center; right middle finger.
_Metal color: Bronze.
_Gem aspect: Blue; Once active: it shows a mass of sparks at its core.
_Effect: Containing the Familiar called Blitz.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Lightning-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder naturally emits a magnetic field that slows down and weakens metallic attacks on them.
Familiar Holder Artifact #10
_Metal band functioning as a ring with a small gem at its center; right ring finger.
_Metal color: Dark Red.
_Gem aspect: Orange; Once active: it constantly spins on itself, half-compressing inward before expanding outward in a cycle.
_Effect: Containing the Familiar called Warden.
__Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Earth-Attribute Affinity (Max. 100%).
__Extra Effect: The Wielder is enveloped by a tight, very weak barrier of Damage Reduction.
Familiar Holder Artifact #11
_Elaborated ring raffigurating the head of a True Dragon covering most of the phalanx, its eyes being composed by its hidden gem; left ring finger.
_Metal color: Black, scale-like.
_Gem aspect: All colors; Once active: it starts shining and releasing a violent Aura.
_Effect: Containing the Familiar called Core.
__Vessel Effect: It confers to the Wielder access to either one Skill at D-Rank or two Skills at E-Rank in a list of Draconic Innate Skills [Dragon Flight, Soul Sight, Elemental Manifestation, Dragon Heart, Imperial Scale, Elemental Roar].
__Extra Effect: The Wielder may be considered a Dragon if this would be advantageous to them; It also confers the effects of the Innate Skill “Enhancement: Domain” E to the owner.

